This is probably not the correct interpretation of this error.
The Win32 error above is more likely to indicate the actual problem.
Flags
Severity
Success
This code indicates success, rather than an error.
This may not be the correct interpretation of this code,
or possibly the program is handling errors incorrectly.
I'm running on simulator and the app works fine, but once on an iPhone device it crashes with - An error occured in discoverUserInfo:: The discoverUserInfo is copied code from Apple's CloudKit sample code below. Is this something on Apple's end, or mine? - (void)discoverUserInfo:(void (^)(CKDiscoveredUserInfo *user))completionHandler { [self.container fetchUserRecordIDWithCompletionHandler:^(CKRecordID [...] read more
My application has the ability to Wipe all contacts and calendar events. It has been working fine as far as we had not done stress testing. During this, it was observer that device brightness goes down when we execute following use case 1. Sync Facebook, Gmail etc accounts with device [...] read more
I get this message when I try to print the following line while analysing a core dump. (gdb) p/x *($esi) Cannot access memory at address 0xe6d3a030 I mention that the address pointed by %esi (0xe6d3a030) should point to some valid allocated data. ( when I run this program myself and [...] read more
I've updated to Xcode 4.5 today and I can't produce a functional release build of my app any longer. I had no trouble producing a release with the previous version of Xcode. I noticed that it doesn't crash when I run it directly on my phone in debug (-O0), but [...] read more
I have a new app, which was rejected from the app store with this message: We found that your app crashed on an iPhone 5 and iPad 3rd Gen running iOS 6.1, which is not in compliance with the App Store Review Guidelines. Your app crashed when we: 1) Launched [...] read more
My application debugs fine on the iOS simulator, and it runs fine when I build and deploy an ipa file to the device. However, if I try to debug on the device (iPhone 9.3.1 and iPad 9.3), the app immediately crashes on startup. I am using Visual Studio w/ Xamarin. [...] read more
I'm at my wit's end on this one. There are two ways I get my application to my iPhone to test it: 1. I build a debug version, and Xcode installs it on the phone for me. 2. iOSOpenDev packages up what Xcode compiles and sends it to the phone [...] read more
I have some problem with my iPhone/ipad app. its published in app store, but now it seems like a few users experiences crashes when they try to start the app. Sometimes it helps with a hard reboot. Would be very happy if someone could help me sorting out whats going [...] read more
Apple rejected my app today, I tried to follow the crash log they sent but I couldn't find the source of the crash, I tested my app on two physical phones: 1- iphone 4 2- iphone 5 and I tested it on xcode simulators: 1-Ipad 2-Ipad Retina 3-Ipad Retina (64-bit) [...] read more
I'm trying to figure out why an app I'm developing has started crashing immediately when running it on my device (an iPhone 4 running iOS 6.1). I have been working on this app for about 8 weeks and this problem has arisen seemingly out of the blue. The app runs [...] read more
This is very weird, I can run my app in a simulator, iPhone 4S and iPhone 5 using Xcode 5 (5A1413) without any problems but when I submitted the app to iTunes store was rejected and this log was provided from Apple. This is the message I got from Apple: [...] read more
I have a simulation in Matlab Simulink which uses an SO library file with my algo code. I want to know the read/write permissions of a specific memory address using GDB. For example I care about knowing the permissions on the memory of this variable: (gdb) p &CalValid $3 = [...] read more
Im am brushing up my first ReactNative IOS app. With XCode and the device simulators, everything works fine. But when I install the app on my Iphone4S (release mode, Saved for development deployment) it crashes with a very opaque crash report (even once it is symbolicated...). Incident Identifier: 4F2E39E3-04AA-464F-8E8A-A3E64DAB967C CrashReporter [...] read more
Apple rejected my react native app. In the following steps they advised to generate an ad-hoc IPA file and install it trough iTunes. Doing this the app actually crashed, though through XCode I can never replicate the issue. I tried to initialise a fresh React Native App, generate the ad-hoc [...] read more
i have device logs crash report from iphone 5.how to find the error from my crash report.i am searched most of the link to understand my crash report but please clarify me where i get crash. i am not got any crash in simulator. here my crash report... Incident Identifier: [...] read more
My app was rejected because of a crash on iPad, but I am unable to reproduce it. What should I do? > We found that your app crashed on iPad running iOS 7.0.4, which is not in > compliance with the App Store Review Guidelines. Your app crashed when we [...] read more
I have Goole Map (v1.5) integrated in my iOS App and it works fine when I test it on a real device (iPad 4 iOS 6.1) in Debug mode. I published my App and when users open the map the application crashes. I cannot figure where the problem is and [...] read more
In my current project I am getting random crashes,may be due to memory overshoot.But I actually want to figure out which class lead to that crash.So I used symbolication method to find the reason of crash. Here is what I have done: Firstly, XCode Build settings are like this : [...] read more
I'm using xamarin.iso indie version and xamarin studio to develop a small application. At begining, everything gos well, but after I add the search function which involves the UISearchDisplayController and UISearchDisplayDelegate, then I always get the application crash. everytime, if I search for the firs time, then it works, and [...] read more
I am trying to test out the new Google SDK for iOS using the GoogleMapsSample on GitHub, however, every time I run the app crashes trying to create an instance of GMSMapView. This is happening when trying to run on both the simulator and the device. I have enabled the [...] read more
I have received crash log from production and cannot understand how to reproduce it. It happened only once on iPad with iOS 9.3 as per information I have. This crash happened after my latest release where I used VIPER methodology for some of my views. I have searched the Internet [...] read more
I am trying to debug a crash whenever an iOS document provider extension is started. As it is a extension I am not able to debug it correctly, and this error log is the best i was able to get out of the device. How can i see what is [...] read more
I have an app that is not yet in App store. I have it installed on two of my local devices. While using it on one of my devices a crash occurred. I opened the crashlog using Devices --> Device where crash happened --> DeviceLogs and found the log with [...] read more
I am encountering some strange behaviors with an app that I'm developing. When I test it in Xcode it works fine - no errors or warnings! It worked ok being distributed as ad-hoc too! After it was submitted to the App Store and got approved without any problems, I downloaded [...] read more
Can anyone help here please? I submitted version 2 of my app only to have it rejected as it crashed on a number of devices running 8.4 …. {"bundleID":"properties.axxxxxxx.xxxxxxxxx”,”app_name”:”My App”,”share_with_app_devs":false,"name”:”My App”,”app_version":"2.0","is_first_party":false,"os_version":"iPhone OS 8.4 (12H143)","bug_type":"109","slice_uuid":"c94c9011-955b-3d2c-b949- 5797aefef990","build_version":"2.2","adam_id":0} Incident Identifier: A3B5332C-0A28-4E48-BFEE-F1FB95495715 CrashReporter Key: 09b24a3f5088bdc521191691c1969f4d0b4b4f7a Hardware Model: iPhone5,3 Process: My App [1147] Path: /private/var/mobile/Containers/Bundle/Application/6E6E3FFA-11CD-4DA0-995D-D46C8E2C9624/My [...] read more
my app got crashes when i try to run in IOS6 device..but it working fine in simulator,debugging through xcode and it also run smoothly in IOS 7 device.. the problem is only for IOS 6 device. this is my console history <Error>: *** Terminating app due to uncaught exception'NSFileHandleOperationException', reason: [...] read more
Recently the iPad game I'm developing in Unity started crashing when a particular level was opened. The game itself launches, I can navigate to the offending level, but when I attempt to load the level the following Xcode exception occurs: libc++abi.dylib: terminating with uncaught exception of type std::length_error: basic_string::resize I [...] read more
I am quite new to iOS development but i managed to realise a webview with additional app-functions. It works fine, when i run it in the simulator or on my iphone. But archiving it, moving it to itunes and dragging it on the iphone, works, but, when starting it after [...] read more
My app get crash two times while enter in to foreground. I tried hard to simulate but i can't. I have attached the crash log also. I can't get the reason from this log. Help me to get ride of this issue. Thanks in advance. Incident Identifier: 644DF722-CCB1-4A62-9802-43AAE8FD7998 CrashReporter Key: [...] read more
I'm getting a really weird behavior, my app crashes almost only with the device (I did manage to reproduce the bug on the simulator, but only twice), and only when it is not running from Xcode. What happens is, I can, sometimes, reproduce the bug by closing the app from [...] read more
I am facing very strange problem. I have used Reachability 3.0 in my project. I have used following code [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(reachabilityChanged:) name:kReachabilityChangedNotification object:nil]; self.hostReachability = [Reachability reachabilityWithHostName:HOST_NAME]; [self.hostReachability startNotifier]; [self updateInterfaceWithReachability:self.hostReachability]; self.internetReachability = [Reachability reachabilityForInternetConnection]; [self.internetReachability startNotifier]; [self updateInterfaceWithReachability:self.internetReachability]; Every thing is working perfectly in simulator and devices [...] read more
I have been suffering to trace the crash I am getting on the actual device (iPhone/iPad) in my Universal App without being able to identify the cause of that crash. It is been couple months now and no progress has been done. I have attached the crash log from my [...] read more
The crash happens in UIActivityController, when email option is clicked. This happens only first time launch. I stack trace i didnt not find anything related to my application. Entire trace is shown in ios framework. Any one experienced such problem? Please help. Here is the code if(NSClassFromString(@"UIActivityViewController")) { // iOS [...] read more
Apple indicates the app crashes at launch on iphone 5, but I can't see where. On my iPhone 5 and iPad it runs perfectly. This is the Apple notes and crash report (it's symbolicated on organizer and manually-I think-). Please help me to inspect what seems to be the problem. [...] read more
Hi I have had an iOS app in review, but it just got rejected... I have been trying to stimulate my ipad with iOS 6.1.3 to make it crash as described by apple: Your app crashed when we tapped the action or option buttons. But im failing, can the exact [...] read more
I tried to genarate a build on xCode 12 and installed on iPad 2 with iOS 9. I have support for iOS 9 enabled but app automatically closes on opening. When doing track trace. I found following report which i am not able to understand because i am newbie in [...] read more
I have a Xamarin iOS app that keep crashing, crash report below. I can't make heads or tails of what the problem is or where it's happening. It seems like it could be a json issue maybe? Any help would be great. Exception Type: SIGABRT Exception Codes: #0 at 0x23464c84 [...] read more
I am using 16bit microcontroller which uses gcc4.5 compiler, 32kbyte flash/1kbyte ram. compiling is fine without error, memory is reaching to it's limit but it has some vacancy on both flash/ram and works just fine However, when i define static array without initialization it causes system to die. I cannot [...] read more
I need the bytes of a BIN file converted to a unsigned int, in this format (JavaScript): p.write4(shellcode.add32(0x00000000), 0x00000be9); p.write4(shellcode.add32(0x00000004), 0x90909000); p.write4(shellcode.add32(0x00000008), 0x90909090); p.write4(shellcode.add32(0x0000000c), 0x90909090); p.write4(shellcode.add32(0x00000010), 0x0082b955); p.write4(shellcode.add32(0x00000014), 0x8948c000); p.write4(shellcode.add32(0x00000018), 0x415741e5); p.write4(shellcode.add32(0x0000001c), 0x41554156); p.write4(shellcode.add32(0x00000020), 0x83485354); p.write4(shellcode.add32(0x00000024), 0x320f18ec); p.write4(shellcode.add32(0x00000028), 0x89d58949); p.write4(shellcode.add32(0x0000002c), 0x64b948c0); p.write4(shellcode.add32(0x00000030), 0x77737069); p.write4(shellcode.add32(0x00000034), 0x49000000); p.write4(shellcode.add32(0x00000038), 0x4120e5c1); p.write4(shellcode.add32(0x0000003c), 0x000200bc); p.write4(shellcode.add32(0x00000040), [...] read more
Can you please help me solving or getting to the root of this problem. I found some question that were probable duplicate of this question but in all of them the crash was beacuase of some code inside their app, but in my case I noted that no code inside [...] read more
We're currently trying to make an educational virtual reality application. The only problem we're facing is to get the app running on IOS (we built it in unity). The android version works fine and has no errors. An IOS build is a must for us so we really need it [...] read more
First of all I want to greet the community since this is my first post. I have been finding here helpful solutions to my problems for long but know the time has come to ask for your help. I have to mention that I am not the developer of the [...] read more
SHORT: I'm developing an iPhone app which is now on the app store, and am using TestFlight to ready the next version for production. However, I've had several iPhone 4s users report that the app crashes right when the splash screen appears. SPECIFICS: * The crash has only happened on [...] read more
I am facing a problem with reading crash logs in iOS. I developed an app then sent it to App store. Now sometimes I am getting crash reports. I want to fix these crashes but I couldn't read the log. Where is the actual error messeage? Here example log: Incident [...] read more
I have a problem with a codenameone generated IOS application. The application has two multibuttons. On clicking a button the application crash. The application does not always crash on the first click, but eventually does crash if pressed a couple of times. The Application package org.tradeswitch.mobile; import com.codename1.components.MultiButton; import com.codename1.db.Cursor; [...] read more
I have developed and iPhone app and it seems to work fine on the simulator 5.0. However, when I tried to test it on the real device, an iphone w/ ios 5, it's not working. The app launched but all I see was a black screen. Here's the crash log [...] read more
I tried with many search with the above title and also do as many advice of my search but cannot solved the problem. My app got crash when I build on the iPad which had jail break. But with the device not jail break it worked. Call the below function [...] read more
I have an application that is in App store. It has been used by more than 5000 users daily. However, I get e-mails from time to time that says the application is not launching. Rebooting the phone or re-installing does not seem to fix the issue. I never had issues [...] read more
I´m working on an iPad app for architects. The core is written in c++ and the UI is written in Objective c. It is a cross-platform app so we are generating the xCode project for all the static libs with CMake. When we run the app from xcode it works [...] read more
Apple claims that my app crashes at launch, but I can't see where. On my iPhone and iPad it runs perfectly. This is the crash log, please help me to inspect what seems to be the problem. Apple notes: > We found that your app crashed on iPhone 5 and [...] read more
I'm currently trying to add an in-app purchase to my project. A view is loaded with three buttons: one to cancel, one to restore previous purchase, and one to make the purchase. Using the sandbox environment, I thought I had tried every combination of these buttons in different scenarios (different [...] read more
I have a created a custom framework with all the code in the framework with the help of This link. I used this framework in a new project and the code is working fine without any problem. But, the problem is when the app crashes. The crash report just says [...] read more
Could someone please help me understand this crash report. I can't make head or tail of it. Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x0000000000000000, 0x0000000000000000 Triggered by Thread: 8 Last Exception Backtrace: 0 CoreFoundation 0x2ec73fce __exceptionPreprocess + 126 1 libobjc.A.dylib 0x3983dcca objc_exception_throw + 34 2 CoreFoundation 0x2ec73ea8 +[NSException raise:format:arguments:] + [...] read more
My app crashes only when I try to run it on my Iphone but doesn't on the simulator, I don't understand how to read a crash log could somebody give me a hint? In Xcode the app crashes at class AppDelegate: UIResponder, UIApplicationDelegate { with the signal SIGABRT Incident Identifier: [...] read more
I noticed that my app installed on iPhone from Appstore crashed immediatly after startup. I removed it from the phone and installed it again, everything worked. Now I have to modify that app, I developed it with visual studio and xamarin. When I try to debug the app on a [...] read more
My app is crashing when Game Center is logged in, all is fine through the simulator and in sandbox mode on all devices. I have had some negative feedback regarding the crashes so have started to look through it. I thought it was solved so got the update out, but [...] read more
Please see the crash log below. The crashing thread 66 and the Last Exception backtrace has no TestApp frame. Can I conclude that the crash was caused by code that was not written by me? Note: the TestApp did not symbolicate even though I have the dsym and all, not [...] read more
I am downloading data in the background and the size of the data is very large so its taking around 25-40 minutes to download all the data. But I am facing very strange problem that my application crashes and the crash is very occasional and it cannot be detected, what [...] read more
I need some help please. I sent a very simple app for iPod to a company, to recognize a tracker via Bluetooth and upload some data to a web site. We tested, they tested and it was working just fine. I got an email this morning, saying that the app [...] read more
The production version of an iOS app crashes during in-app purchase initiation. It works fine with sandbox mode dev build. The app downloaded from live server (app store) does not. I'm adding the crash dump (masked app ids). Any help in analyzing the crash dump would be helpful. The product [...] read more
Once again apple has rejected my app,their say that there is a crash testing on iOS 7.1.2 with iPhone 5s device, below you will find the crash log, can anyone give me help? I do not understand where the problem is ... Help me. Thanks for your time and your [...] read more
i got the problem with the App published in AppStore for a long time ago. The problem did appeared after update to iOS 8.0.2 and it seems to crash only on devices with iOS 8.0.2 by selecting UITableViewCell and pushing another UITableView. When a run the app in Simulator (iphone [...] read more
My app is crashing in iPhone 5s running iOS 7.1.1, its working fine in iOS 6. I are not sure what is causing the issue. I can see that there is some exception thrown but we are not sure where in code is causing that. Here is the crash report: [...] read more
I have a running application on the iPhone 4s device. I receive data from BLE device on FG and BG modes, and write the received data to DB and a BLE mac to text file on iOS. Sometimes the file is deleted when i lunch the application. My code of [...] read more
I have an app with HockeyApp integrated for crash reporting. yesterday i have recieved a crash report stated below. Incident Identifier: B797B4D3-EA8D-4226-8B0E-11149ADC20B7 CrashReporter Key: 55E9EBD1-9990-44EF-98E8-C0A000955CED Hardware Model: iPhone5,2 Process: AppName [1375] Path: /Users/USER/AppName.app/AppName Identifier: ---------------------------- Version: 1.0.0 Code Type: ARM Parent Process: launchd [1] Date/Time: 2013-10-21T18:04:47Z OS Version: iPhone OS [...] read more
When I install through Xcode my app it all works good, after downloading it from App Store the first few times it works also good, but after few hours trying to launch the app it crashes on start. Here is the log from one of the devices, What interesting info [...] read more
I run windows and used Macincloud to build my game and it installs fine on devices using testflightapp.com but when ever it starts it shows the unity logo splash then minimizes. My friend was able to get me a crash log but I have no clue in the world how [...] read more
My app was rejected, but I don't know what's the problem. Rejected reason is: We found that your app crashed on iPhone 4 running iOS 5.0.1, which is not in compliance with the App Store Review Guidelines. Your app crashed on both Wi-Fi and cellular networks when we: 1) Launch [...] read more
I'm trying to use TestFlight as crashreporting service. I have followed suggestion reported here https://github.com/mono/monotouch-bindings I have added TestFlight.dll to my project. Setting up as like https://github.com/mono/monotouch-bindings/blob/master/TestFlight/sample/TestFlightSample/AppDelegate.cs published on TestFlight, and installed on device. When app starts up, it crash immediatelly without a crash report. If i upload app connecting [...] read more
The app/game works pretty well, I haven't had any problems with it until yesterday afternoon. I tried debugging it and came upon a log. Here is the crash report, the crash occurs on thread 10 and seems to be mainlu from a libsystem_kernel? {"name":"Republique","bug_type":"109","os_version":"iPhone OS 7.1 (11D167)","bundleID":"com.Camouflaj.Republique","version":"2.3 (2.3)","app_name":"Republique"} Incident Identifier: [...] read more
Hi my app rejected due to crash, but i can't reproduce the crash from my side. Apples send following crash log: Thread 0 name: Dispatch queue: com.apple.main-thread Thread 0: 0 libsystem_kernel.dylib 0x39146a50 mach_msg_trap + 20 1 libsystem_kernel.dylib 0x39146849 mach_msg + 37 2 CoreFoundation 0x2df99625 __CFRunLoopServiceMachPort + 153 3 CoreFoundation 0x2df97d8b [...] read more
I use Mac OS 10.7 and xcode 4.4.1 install in Virtualbox for Windows. I built an app and it runs ok on the xcode simulator. Then I archive to the ".ipa" file to install on my iPad. The app have 4 buttons. Everything is ok on the simulator but on [...] read more
Here is the Crash report can anyone help me identify whats actually going on.. If you need anything from me please let me know.. Thank you Date/Time: 2011-06-07 20:00:50.156 -0700 OS Version: iPhone OS 4.3.3 (8J2) Report Version: 104 Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x00000000, 0x00000000 Crashed Thread: 0 [...] read more
When I run my iOS app in Xcode & test it on my device (before submitting) it returns no errors and it works flawlessly. But when I test the app after the update to the app store, it crashes every time I open the app on my device. I get [...] read more
We migrated an iOS 6 app to iOS 7 without altering anything in particular beyond some minor adjustments. We tested the app on the 3, 4, 4S and 5S iPhones and reported no problem. Now two users are reporting that the app crashes upon startup. I advised one of them [...] read more
It's my first time doing in-app purchases. Everything seemed to work fine when I tested on my device (iPod 4 Touch), but after submitting the app to the App Store, I downloaded it and the app crashes (or more precisely I think, aborts do to an exception) when I press [...] read more
I use xamarin studio to debug the uitableview page, there is one UITextview in UITableviewCell, I will load data from web service and set text for UITextview, But when I load data in several times, It will crash in set text for UITextview and the crash log is this: -------------------------------------------------------------------------------- [...] read more
I am fairly new to iOS development, and currently an app I am creating for a real estate company crashes when I switch storyboards on an actual iPhone, but works flawlessly in the simulator. I've triple-checked my code, and everything seems fine. Here is the website I got the code [...] read more
I have the dSYM file and original archive of an application that users are having crashes with. When opening the crash file in Xcode, there is no symbolization. I cannot seem to figure out why? Here is the crash report incase it contains any clues: Incident Identifier: 59F6672E-E162-4ACA-9729-84DAAE5A25AB CrashReporter Key: [...] read more
I am currently using Xcode 4.6.3 which is having iOS6.1 installed. I managed to deploy my application to my jailbroken iPhone4 with iOS5.1 installed. However whenever I try to launch the application in my iphone device, it crashes. I have followed these steps, 1. Change SDKSettings.plist to 'NO' on CODE_SINGING_REQUIRED [...] read more
The following is a crash report I received from my crash reporting service, HockeyApp. The reason for the failure is a failure to save in PLSharedManagedObjectContext. I (think) I am doing all of my saves in the main app delegate managedObjectContext. Why is the PLSharedManagedObjectContext the one being saved to? [...] read more
Below is the crash report from Apple. Here is a web version of the app: http://www.web4uonline.com/yalecc/26/main.html I built the app with phonegap build so I don't think I can have XCode evaluate the crash report any further than what is below. Incident Identifier: 75BAD699-7113-4C6E-A973-1FC0C5A7BE89 CrashReporter Key: f007efd015d54832edfad6b6f673eb18289bfde9 Hardware Model: xxx [...] read more
I'm using web services and location service in my application. My app is working fine on other devices but crashing on iPhone 4s. This problem has occurred after updating my XCode to XCode5. The Crash logs are as follows: Date/Time: 2013-10-13 00:34:29.988 +1000 OS Version: iOS 7.0.2 (11A501) Report Version: [...] read more
I am having trouble with one of my apps, apple rejected it due to it crashing on launch - however I cannot replicate this. I have even provided an adhoc build to another device to test and it works fine. Anyway, they sent the crash log, and I opened it [...] read more
I'm in the midst of submitting my first app so I'm definitely still learning alot as I go along. I just received the app rejection note that my app: We found that your app crashed on iPhone 5 running iOS 6.1.4 Your app crashed when the alarm was supposed to [...] read more
I have published my app by ad-hoc for my testers. I do not archive this, but I have the .ipa file and the .provisioning file that sent to tester. Tester said that app crash after he go to on of the screens. I have a log system in my app [...] read more
Can anyone help me understand a crash report? I have just updated the app and all of a sudden it seems to be crash when you touch ANY button on the first view controller, but I have made no changes to the code regarding this but all of a sudden [...] read more
My ios app used a lot of Core Data and Core Animation. Due to multi-threading, it sometimes crashed in an irreproducible fashion. Can any programming ninja help on looking into this crash issues? I don't have an idea where I had an empty mutablearray being called objectAtIndex. Also I don't [...] read more
I have made distribution build for my customer and after customer tested it he got this crash reporter below, but I don't understand this exception log, because here are not any issue with my methods and the last string says about CoreFoundation issue. How can I track this issue. Maybe [...] read more
The first version of our app is in app store. In order to internationalize the app, one minor change has been to the core data model used by the app, the change being - a new attribute added to one of the entities. I made the change by adding a [...] read more
I am writing cuda version of merge sort and if I am using cudaMemcpyDeviceToHost in order to get back list of elements from GPU, it's giving memory error, on the other side if I am commenting out the line then the program is not sorting properly. Can anyone please suggest. [...] read more
I maintain an app for Enterprise Distribution and I've recently made some changes to the app. The changes appear to work fine. When I push the new build to a connected device the app works fine. If I download the app from the install location it installs fine but crashes [...] read more
The app that I have runs perfectly fine in debug mode but when tested in ad hoc in release mode a crash happens. The crash actually happens when the app first starts. I don't really know how to debug or proceed to find out what's the issue. Xcode doesn't throw [...] read more
Hello I sometimes have EXC_CRASH (SIGABRT) crash but I am faced with it randomly. I do the same process again and again but sometimes it crashes sometimes not. I tested in iphone 5 ios 6.1.3 iphone 4 6.1.3 and iphone 4 5.1. I always get the error in iphone 4, [...] read more
I have a problem: When run on iphone 4s ios 7, it's ok but when run on iphone 5 or 5s (ios7), at first time open app, it's crash but then run again, it runs fine. This is crash report on iphone 5s. Anyone give me any solutions to solve [...] read more