Apple claims that my app crashes at launch, but I can't see where. On my iPhone and iPad it runs perfectly. This is the crash log, please help me to inspect what seems to be the problem.
Apple notes:
We found that your app crashed on iPhone 5 and iPad running iOS 6.1.3, which is not in compliance with the App Store Review Guidelines.
App crashes upon launch on iPhone 5 and iPad running iOS 6.1.3. Review was conducted using multiple iPhone 5 and iPad devices, but the result was the same.
Incident Identifier: A054AD54-C009-416E-B6EE-0EC7BA01C643
CrashReporter Key: fbcc902d2921b94c746024ab49f67df0ffaed5e9
Hardware Model: xxx
Process: LogoQuizOrig [2532]
Path: /var/mobile/Applications/440F4F2C-12A2-4071-92E5-C061CDD2B64E/LogoQuizOrig.app/LogoQuizOrig
Identifier: LogoQuizOrig
Version: ??? (???)
Code Type: ARM (Native)
Parent Process: launchd [1]
Date/Time: 2013-03-25 13:49:11.916 -0700
OS Version: iOS 6.1.3 (10B329)
Report Version: 104
Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Crashed Thread: 0
Last Exception Backtrace:
(0x317443e2 0x3943f95e 0x314d2308 0x41218 0x41024 0x433fa 0x43074 0x3963a01e 0x42f48 0x42edc 0x41332 0x40a70 0x4073c 0x335b3a9c 0x335b3620 0x335ab82e 0x33553d1a 0x335537a8 0x335531ea 0x3526b5f2 0x3526b222 0x317193e2 0x31719386 0x3171820a 0x3168b238 0x3168b0c4 0x335aa468 0x335a72b4 0x3fde6 0x3fd9c)
Thread 0 name: Dispatch queue: com.apple.main-thread
Thread 0 Crashed:
0 libsystem_kernel.dylib 0x39933350 __pthread_kill + 8
1 libsystem_c.dylib 0x398a9fb2 pthread_kill + 54
2 libsystem_c.dylib 0x398e6366 abort + 90
3 libc++abi.dylib 0x38e8edda abort_message + 70
4 libc++abi.dylib 0x38e8c094 default_terminate() + 20
5 libobjc.A.dylib 0x3943fa58 _objc_terminate() + 144
6 libc++abi.dylib 0x38e8c118 safe_handler_caller(void (*)()) + 76
7 libc++abi.dylib 0x38e8c1b0 std::terminate() + 16
8 libc++abi.dylib 0x38e8d626 __cxa_rethrow + 90
9 libobjc.A.dylib 0x3943f9b0 objc_exception_rethrow + 8
10 CoreFoundation 0x3168b29c CFRunLoopRunSpecific + 452
11 CoreFoundation 0x3168b0c4 CFRunLoopRunInMode + 100
12 UIKit 0x335aa468 -[UIApplication _run] + 664
13 UIKit 0x335a72b4 UIApplicationMain + 1116
14 LogoQuizOrig 0x0003fde6 0x3d000 + 11750
15 LogoQuizOrig 0x0003fd9c 0x3d000 + 11676
Thread 1:
0 libsystem_kernel.dylib 0x39933d98 __workq_kernreturn + 8
1 libsystem_c.dylib 0x39881ad6 _pthread_workq_return + 14
2 libsystem_c.dylib 0x398817f2 _pthread_wqthread + 362
3 libsystem_c.dylib 0x39881680 start_wqthread + 4
Thread 2 name: Dispatch queue: com.apple.libdispatch-manager
Thread 2:
0 libsystem_kernel.dylib 0x399235d0 kevent64 + 24
1 libdispatch.dylib 0x3985ed22 _dispatch_mgr_invoke + 806
2 libdispatch.dylib 0x3985a374 _dispatch_mgr_thread + 32
Thread 3:
0 libsystem_kernel.dylib 0x39933d98 __workq_kernreturn + 8
1 libsystem_c.dylib 0x39881ad6 _pthread_workq_return + 14
2 libsystem_c.dylib 0x398817f2 _pthread_wqthread + 362
3 libsystem_c.dylib 0x39881680 start_wqthread + 4
Thread 4 name: WebThread
Thread 4:
0 libsystem_kernel.dylib 0x39922e30 mach_msg_trap + 20
1 libsystem_kernel.dylib 0x39922fd0 mach_msg + 48
2 CoreFoundation 0x317192b6 __CFRunLoopServiceMachPort + 126
3 CoreFoundation 0x3171802c __CFRunLoopRun + 900
4 CoreFoundation 0x3168b238 CFRunLoopRunSpecific + 352
5 CoreFoundation 0x3168b0c4 CFRunLoopRunInMode + 100
6 WebCore 0x37693390 RunWebThread(void*) + 440
7 libsystem_c.dylib 0x3988c0de _pthread_start + 306
8 libsystem_c.dylib 0x3988bfa4 thread_start + 4
Thread 0 crashed with ARM Thread State (32-bit):
r0: 0x00000000 r1: 0x00000000 r2: 0x00000000 r3: 0x3b3f5524
r4: 0x00000006 r5: 0x3b3f5b78 r6: 0x1fd2ae64 r7: 0x2fdc3a14
r8: 0x1fd2ae40 r9: 0x00000300 r10: 0x0000000c r11: 0x1fd29610
ip: 0x00000148 sp: 0x2fdc3a08 lr: 0x398a9fb7 pc: 0x39933350
cpsr: 0x00000010
I have the same problem, tested in several devices (iPhone/iPad/iPod touch) and still can't reproduce the error. This link makes me think maybe is not a problem with the code, but with review process : Universal iPad App rejected because of launch crash that I can't reproduce
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