Kernelbase.dll is being logged as the faulting module in EventViewer from multiple games (And crashing the games) when they attempt to load a multiplayer lobby. From multiple games they all log KernelBase.dll as the faulting module with the same exception code and fault offset.
A couple of example games are the new "Savage Resurrection" and "Space Engineers".
Faulting module name: KERNELBASE.dll, version: 10.0.10586.494, time stamp: 0x5775e4c5
Exception code: 0xc00000fd
Fault offset: 0x0000000000071f28
I am running Windows 10 enterprise. I've tried a few things, sfc /scannow, checking the output log of sfc it didnt even detect KernelBase.dll as having a fault. Ran a chkdsk on all of my drives to ensure nothing is crazy there, all fine. Any help in diagnosing this issue would be grand. I cant find much online about the exception code.
Edit: Upgraded to 1607 and same error, different offset:
Faulting module name: KERNELBASE.dll, version: 10.0.14393.0, time stamp: 0x57899809
Exception code: 0xc00000fd
Fault offset: 0x0000000000017788
After much head scratching and many days of trying different things. I did a reset of my PC (keeping personal files, etc)
The issue is no longer present (and i'm still on 1607)
User contributions licensed under CC BY-SA 3.0