KernelBase.dll crashing from multiple games

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Kernelbase.dll is being logged as the faulting module in EventViewer from multiple games (And crashing the games) when they attempt to load a multiplayer lobby. From multiple games they all log KernelBase.dll as the faulting module with the same exception code and fault offset.

A couple of example games are the new "Savage Resurrection" and "Space Engineers".

Faulting module name: KERNELBASE.dll, version: 10.0.10586.494, time stamp: 0x5775e4c5
Exception code: 0xc00000fd
Fault offset: 0x0000000000071f28

I am running Windows 10 enterprise. I've tried a few things, sfc /scannow, checking the output log of sfc it didnt even detect KernelBase.dll as having a fault. Ran a chkdsk on all of my drives to ensure nothing is crazy there, all fine. Any help in diagnosing this issue would be grand. I cant find much online about the exception code.

Edit: Upgraded to 1607 and same error, different offset:

Faulting module name: KERNELBASE.dll, version: 10.0.14393.0, time stamp: 0x57899809
Exception code: 0xc00000fd
Fault offset: 0x0000000000017788
windows-10
crash
kernel
asked on Super User Aug 20, 2016 by Skintkingle • edited Aug 21, 2016 by Skintkingle

1 Answer

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After much head scratching and many days of trying different things. I did a reset of my PC (keeping personal files, etc)

The issue is no longer present (and i'm still on 1607)

answered on Super User Aug 21, 2016 by Skintkingle

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