My question is how to run an application(.exe) inside WPF application. I mean running inside a window of an application, not an external running an application, in this code notepad work but if change .exe file (e.g calc.exe) application open in exte
private Process _process;
[DllImport("user32.dll")]
private static extern int SetWindowLong(IntPtr hWnd, int nIndex, int dwNewLong);
[DllImport("user32.dll", SetLastError = true)]
private static extern int GetWindowLong(IntPtr hWnd, int nIndex);
[DllImport("user32")]
private static extern IntPtr SetParent(IntPtr hWnd, IntPtr hWndParent);
[DllImport("user32")]
private static extern bool SetWindowPos(IntPtr hWnd, IntPtr hWndInsertAfter, int X, int Y, int cx, int cy, int uFlags);
private const int SWP_NOZORDER = 0x0004;
private const int SWP_NOACTIVATE = 0x0010;
private const int GWL_STYLE = -16;
private const int WS_CAPTION = 0x00C00000;
private const int WS_THICKFRAME = 0x00040000;
private void LaunchChildProcess()
{
_process = Process.Start("notepad.exe");
_process.WaitForInputIdle();
var helper = new WindowInteropHelper(this);
while(_process.MainWindowHandle == IntPtr.Zero)
{
System.Threading.Thread.Sleep(10);
_process.Refresh();
}
SetParent(_process.MainWindowHandle, helper.Handle);
// remove control box
int style = GetWindowLong(_process.MainWindowHandle, GWL_STYLE);
style = style & ~WS_CAPTION & ~WS_THICKFRAME;
SetWindowLong(_process.MainWindowHandle, GWL_STYLE, style);
// resize embedded application & refresh
ResizeEmbeddedApp();
}
private void ResizeEmbeddedApp()
{
if (_process == null)
return;
SetWindowPos(_process.MainWindowHandle, IntPtr.Zero, 0, 0, (int)ActualWidth, (int)ActualHeight, SWP_NOZORDER | SWP_NOACTIVATE);
}
protected override Size MeasureOverride(Size availableSize)
{
Size size = base.MeasureOverride(availableSize);
ResizeEmbeddedApp();
return size;
}
In general, you can't. Only a small subset of Win32 applications support window reparenting, as you've discovered.
You do have some options:
DwmRegisterThumbnail
.
DwmSetIconicThumbnail
- except it allows you to get the target window in an in-memory HBITMAP
.
HBITMAP
, and GDI does not support things like 30-bit color (aka 10-bit color).User contributions licensed under CC BY-SA 3.0