unity build crashes on loadscene

0

am trying to run my unity build but it crashes when i try to change the scene and sometimes it crashes when i start the build , but i have no error it works fine in the editor here is the error log file :

i checked the Don't destroyOnLoad function but it was not the reason of the crash

(Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/TexturesD3D11.cpp Line: 406)

d3d11: failed to create 2D texture id=362 width=2048 height=451 mips=1 dxgifmt=28 [D3D error was 
887a0005]


(Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/TexturesD3D11.cpp Line: 442)

 d3d11: failed to create 2D texture shader resource view id=362 [D3D error was 80070057]


 (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/TexturesD3D11.cpp Line: 406)

  D3D shader create error for vertex shader [0x887a0005]
  D3D shader create error for pixel shader [0x887a0005]
  D3D shader create error for vertex shader [0x887a0005]
  D3D shader create error for pixel shader [0x887a0005]
  d3d11: failed to create buffer (target 0x1 mode 0 size 1123248) [0x887A0005]
  d3d11: failed to create buffer (target 0x1 mode 0 size 3144) [0x887A0005]
  d3d11: failed to create buffer (target 0x2 mode 0 size 516) [0x887A0005]
  d3d11: failed to create 2D texture id=242 width=256 height=256 mips=1 dxgifmt=65 [D3D error was 
  887a0005]


  (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/TexturesD3D11.cpp Line: 442)

  d3d11: failed to create 2D texture shader resource view id=242 [D3D error was 80070057]


  (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/TexturesD3D11.cpp Line: 406)

   The referenced script (Vuforia.GuideViewCameraBehaviour) on this Behaviour is missing!

  (Filename: C:\buildslave\unity\build\Runtime/Scripting/ManagedReference/SerializableManagedRef.cpp 
  Line: 197)

   Crash!!!
  The referenced script (Vuforia.GuideViewCameraBehaviour) on this Behaviour is missing!

  (Filename: C:\buildslave\unity\build\Runtime/Scripting/ManagedReference/SerializableManagedRef.cpp 
      Line: 197)

      The referenced script (Vuforia.GuideViewCameraBehaviour) on this Behaviour is missing!

   (Filename: C:\buildslave\unity\build\Runtime/Scripting/ManagedReference/SerializableManagedRef.cpp 
    Line: 197)

   SymInit: Symbol-SearchPath: '.;D:\Covid- 
   1984\Wayfinding;D:\Covid1984\Wayfinding;C:\
    Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;',
   symOptions: 534, UserName: 'No'
   OS-Version: 6.1.0
   D:\Covid-1984\Wayfinding\Wayfinding.exe:Wayfinding.exe (000000013F960000), size: 667648 (result: 
   0), SymType: '-deferred-', PDB: '', fileVersion: 2019.1.7.50322
   C:\Windows\SYSTEM32\ntdll.dll:ntdll.dll (00000000771A0000), size: 1699840 (result: 0), SymType: '- 
   deferred-', PDB: '', fileVersion: 6.1.7601.24475
   The referenced script on this Behaviour (Game Object 'STAND') is missing!

   (Filename: C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp Line: 333)

   C:\Windows\system32\kernel32.dll:kernel32.dll (0000000077080000), size: 1175552 (result: 0), 
   SymType: '-deferred-', PDB: '', fileVersion: 6.1.7601.24475
   The referenced script on this Behaviour (Game Object 'TAPIS ROUGE') is missing!

   (Filename: C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp Line: 333)

   C:\Windows\system32\KERNELBASE.dll:KERNELBASE.dll (000007FEFCDF0000), size: 421888 (result: 0), 
    SymType: '-deferred-', PDB: '', fileVersion: 6.1.7601.24475
   The referenced script on this Behaviour (Game Object 'O'KAWA') is missing!

   C:\Windows\system32\credssp.dll:credssp.dll (000007FEFC0E0000), size: 40960 (result: 0), SymType: 
   '-deferred-', PDB: '', fileVersion: 6.1.7601.24475
   C:\Windows\system32\rasadhlp.dll:rasadhlp.dll (000007FEF69E0000), size: 32768 (result: 0), 
   SymType: '-deferred-', PDB: '', fileVersion: 6.1.7600.16385


         ========== OUTPUTTING STACK TRACE ==================

     0x000007FEFAF32D72 (d3d11) D3DKMTCloseAdapter
     0x000007FEC56F1BEB (UnityPlayer) TexturesD3D11::UploadTextureSubData2D
     0x000007FEC56EA24F (UnityPlayer) GfxDeviceD3D11Base::UploadTextureSubData2D
     0x000007FEC575218F (UnityPlayer) GfxDeviceWorker::RunCommand
     0x000007FEC5757F9B (UnityPlayer) GfxDeviceWorker::RunExt
     0x000007FEC5758095 (UnityPlayer) GfxDeviceWorker::RunGfxDeviceWorker
     0x000007FEC5F29424 (UnityPlayer) Thread::RunThreadWrapper
     0x000000007709556D (kernel32) BaseThreadInitThunk
     0x00000000771F385D (ntdll) RtlUserThreadStart

        ========== END OF STACKTRACE ===========

please help! i saw lot of suggested solutions but nothing works for me

Thanks in advance

c#
unity3d
dll
asked on Stack Overflow Jul 17, 2020 by Brahim Alayoud

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