Good time of day. I made my own button, where I did everything necessary for its further operation. Next, I encountered the smoothness of this button, it does not suit me from the word at all, and I decided to use DoubleBuffered, after adding DoubleBuffered, I encountered another problem, more details you can see on the screenshot. In the background in the app, I use an image. I ask for help because I can't solve this problem.
using System;
using System.ComponentModel;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Windows.Forms;
namespace Test_Project
{
public class Test_Button : Control
{
public Color BackColor2 { get; set; }
public Color ButtonBorderColor { get; set; }
//----------
public Color ButtonHighlightColor { get; set; }
//-----
public Color ButtonHighlightColor2 { get; set; }
//-----
public Color ButtonHighlightForeColor { get; set; }
//------
public Color ButtonPressedColor { get; set; }
//------
public Color ButtonPressedColor2 { get; set; }
//------
public Color ButtonPressedForeColor { get; set; }
//--------
public int ButtonRoundRadius { get; set; }
//--------
private bool IsHighlighted;
private bool IsPressed;
public Test_Button()
{
Size = new Size(100, 40);
ButtonRoundRadius = 30;
BackColor = Color.Gainsboro;
BackColor2 = Color.Silver;
ButtonBorderColor = Color.Black;
ButtonHighlightColor = Color.Orange;
ButtonHighlightColor2 = Color.OrangeRed;
ButtonHighlightForeColor = Color.Black;
ButtonPressedColor = Color.Red;
ButtonPressedColor2 = Color.Maroon;
ButtonPressedForeColor = Color.White;
//=============
SetStyle(ControlStyles.AllPaintingInWmPaint | ControlStyles.OptimizedDoubleBuffer | ControlStyles.ResizeRedraw | ControlStyles.SupportsTransparentBackColor | ControlStyles.UserPaint, true);
DoubleBuffered = true;
}
protected override CreateParams CreateParams
{
get
{
CreateParams createParams = base.CreateParams;
createParams.ExStyle |= 0x00000020; // WS_EX_TRANSPARENT
return createParams;
}
}
protected override void OnPaint(PaintEventArgs e)
{
base.OnPaint(e);
Graphics graph = e.Graphics;
graph.SmoothingMode = SmoothingMode.HighQuality;
graph.InterpolationMode = InterpolationMode.HighQualityBicubic;
graph.Clear(Parent.BackColor);
var foreColor = IsPressed ? ButtonPressedForeColor : IsHighlighted ? ButtonHighlightForeColor : ForeColor;
var backColor = IsPressed ? ButtonPressedColor : IsHighlighted ? ButtonHighlightColor : BackColor;
var backColor2 = IsPressed ? ButtonPressedColor2 : IsHighlighted ? ButtonHighlightColor2 : BackColor2;
using (var pen = new Pen(ButtonBorderColor, 1))
e.Graphics.DrawPath(pen, Path);
using (var brush = new LinearGradientBrush(ClientRectangle, backColor, backColor2, LinearGradientMode.Vertical))
e.Graphics.FillPath(brush, Path);
using (var brush = new SolidBrush(foreColor))
{
var sf = new StringFormat { Alignment = StringAlignment.Center, LineAlignment = StringAlignment.Center };
var rect = ClientRectangle;
rect.Inflate(-4, -4);
e.Graphics.DrawString(Text, Font, brush, rect, sf);
}
}
protected override void OnMouseEnter(EventArgs e)
{
base.OnMouseEnter(e);
IsHighlighted = true;
Parent.Invalidate(Bounds, false);
Invalidate();
}
protected override void OnMouseLeave(EventArgs e)
{
base.OnMouseLeave(e);
IsHighlighted = false;
IsPressed = false;
Parent.Invalidate(Bounds, false);
Invalidate();
}
protected override void OnMouseDown(MouseEventArgs e)
{
base.OnMouseDown(e);
IsPressed = true;
Parent.Invalidate(Bounds, false);
Invalidate();
}
protected override void OnMouseUp(MouseEventArgs e)
{
base.OnMouseUp(e);
Parent.Invalidate(Bounds, false);
Invalidate();
IsPressed = false;
}
protected GraphicsPath Path
{
get
{
var rect = ClientRectangle;
rect.Inflate(-1, -1);
return GetRoundedRectangle(rect, ButtonRoundRadius);
}
}
public static GraphicsPath GetRoundedRectangle(Rectangle rect, int d)
{
var gp = new GraphicsPath();
gp.AddArc(rect.X, rect.Y, d, d, 180, 90);
gp.AddArc(rect.X + rect.Width - d, rect.Y, d, d, 270, 90);
gp.AddArc(rect.X + rect.Width - d, rect.Y + rect.Height - d, d, d, 0, 90);
gp.AddArc(rect.X, rect.Y + rect.Height - d, d, d, 90, 90);
gp.CloseFigure();
return gp;
}
}
}
Add the one line below to your Test_Button
constructor to make your button rounded instead of rectangular:
public Test_Button()
{
// ... other code in your constructor ...
this.Region = new Region(GetRoundedRectangle(ClientRectangle, ButtonRoundRadius));
}
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