Unity build crash on other computers


I builded my small project which work very well on my computer but sadly crash at its opening on other computer. I tried to reduce the quality of the export and also delete a party of the scene that could cause heavy computation. Thus, the crash remains at the execution of the .exe, the scene and objets load through.

I, of course, tried to look up online for futher error explanation but it none suit this.

I look like a "Access Violation" (see error file), so I allowed the file in the antivirus and I did not change the crash.

univers_ia.exe caused an Access Violation (0xc0000005)
  in module univers_ia.exe at 0033:00000000.

Error File

Player File

Thanks in advance

asked on Stack Overflow Jun 20, 2020 by Felox

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