When I was trying the android nn code, found these in Conv2D.cpp:
tflite::Dims<4> im2colDim; \
im2colDim.sizes[3] = (int)getSizeOfDimension(outputShape, 0); \
im2colDim.sizes[2] = (int)getSizeOfDimension(outputShape, 1); \
im2colDim.sizes[1] = (int)getSizeOfDimension(outputShape, 2); \
im2colDim.sizes[0] = (int)inDepth * filterHeight * filterWidth; \
\
im2colDim.strides[0] = 1; \
for (int i = 1; i < 4; i++) { \
im2colDim.strides[i] = im2colDim.strides[i - 1] * im2colDim.sizes[i - 1]; \
} \
\
Type* im2colData = nullptr; \
uint64_t im2colByteSize = sizeof(Type); \
std::unique_ptr<Type[]> im2colGuard; \
for (int i = 0; i < 4; i++) { \
im2colByteSize *= im2colDim.sizes[i]; \
} \
/* http://b/77982879, tflite::optimized_ops::Conv uses int for offsets */ \
if (im2colByteSize >= 0x7fffffff) { \
LOG(ERROR) << "Conv size is too large, not enough memory"; \
return false; \
} \
if (im2colByteSize <= kStaticBufferSize) { \
im2colData = reinterpret_cast<Type*>(static_scratch_buffer); \
} else { \
im2colData = new (std::nothrow) Type[im2colByteSize / sizeof(Type)]; \
if (im2colData == nullptr) { \
LOG(ERROR) << "Conv size is too large, not enough memory"; \
return false; \
} \
im2colGuard.reset(im2colData); \
}
I wonder why the byteSize has to be checked?
around line 163
thanks guys
The two checks on the total size of the tensor in bytes (im2colByteSize) are to check if:
The size of the buffer is higher than the MAX positive number that can be expressed with a signed int (this is to prevent SEGV caused by tflite::optimized_ops::Conv using a signed int to express the offset)
The size is small enough to avoid to allocate memory and use the static_scratch_buffer
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