Good time of day. The problem is very strange and incomprehensible. After successfully creating the button, and then using it, I noticed a very unpleasant bug, flickering buttons. Namely, it is played very easily, open the project, and press the ALT button. For some reason, the buttons blink once, and that's it. I don't understand why this happens and how to fix it. Please help.
using System;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Windows.Forms;
namespace TestProject
{
public class RoundButton : Control
{
public Color BackColor2 { get; set; }
public Color ButtonBorderColor { get; set; }
public int ButtonRoundRadius { get; set; }
public Color ButtonHighlightColor { get; set; }
public Color ButtonHighlightColor2 { get; set; }
public Color ButtonHighlightForeColor { get; set; }
public Color ButtonPressedColor { get; set; }
public Color ButtonPressedColor2 { get; set; }
public Color ButtonPressedForeColor { get; set; }
private bool IsHighlighted;
private bool IsPressed;
public RoundButton()
{
Size = new Size(100, 40);
ButtonRoundRadius = 30;
BackColor = Color.Gainsboro;
BackColor2 = Color.Silver;
ButtonBorderColor = Color.Black;
ButtonHighlightColor = Color.Orange;
ButtonHighlightColor2 = Color.OrangeRed;
ButtonHighlightForeColor = Color.Black;
ButtonPressedColor = Color.Red;
ButtonPressedColor2 = Color.Maroon;
ButtonPressedForeColor = Color.White;
}
protected override CreateParams CreateParams
{
get
{
CreateParams createParams = base.CreateParams;
createParams.ExStyle |= 0x00000020; // WS_EX_TRANSPARENT
return createParams;
}
}
protected override void OnPaint(PaintEventArgs e)
{
e.Graphics.SmoothingMode = SmoothingMode.HighQuality;
var foreColor = IsPressed ? ButtonPressedForeColor : IsHighlighted ? ButtonHighlightForeColor : ForeColor;
var backColor = IsPressed ? ButtonPressedColor : IsHighlighted ? ButtonHighlightColor : BackColor;
var backColor2 = IsPressed ? ButtonPressedColor2 : IsHighlighted ? ButtonHighlightColor2 : BackColor2;
using (var pen = new Pen(ButtonBorderColor, 1))
e.Graphics.DrawPath(pen, Path);
using (var brush = new LinearGradientBrush(ClientRectangle, backColor, backColor2, LinearGradientMode.Vertical))
e.Graphics.FillPath(brush, Path);
using (var brush = new SolidBrush(foreColor))
{
var sf = new StringFormat { Alignment = StringAlignment.Center, LineAlignment = StringAlignment.Center };
var rect = ClientRectangle;
rect.Inflate(-4, -4);
e.Graphics.DrawString(Text, Font, brush, rect, sf);
}
base.OnPaint(e);
}
protected override void OnPaintBackground(PaintEventArgs e)
{
}
protected override void OnMouseEnter(EventArgs e)
{
base.OnMouseEnter(e);
IsHighlighted = true;
Parent.Invalidate(Bounds, false);
Invalidate();
}
protected override void OnMouseLeave(EventArgs e)
{
base.OnMouseLeave(e);
IsHighlighted = false;
IsPressed = false;
Parent.Invalidate(Bounds, false);
Invalidate();
}
protected override void OnMouseDown(MouseEventArgs e)
{
base.OnMouseDown(e);
IsPressed = true;
Parent.Invalidate(Bounds, false);
Invalidate();
}
protected override void OnMouseUp(MouseEventArgs e)
{
base.OnMouseUp(e);
Parent.Invalidate(Bounds, false);
Invalidate();
IsPressed = false;
}
protected GraphicsPath Path
{
get
{
var rect = ClientRectangle;
rect.Inflate(-1, -1);
return GetRoundedRectangle(rect, ButtonRoundRadius);
}
}
public static GraphicsPath GetRoundedRectangle(Rectangle rect, int d)
{
var gp = new GraphicsPath();
gp.AddArc(rect.X, rect.Y, d, d, 180, 90);
gp.AddArc(rect.X + rect.Width - d, rect.Y, d, d, 270, 90);
gp.AddArc(rect.X + rect.Width - d, rect.Y + rect.Height - d, d, d, 0, 90);
gp.AddArc(rect.X, rect.Y + rect.Height - d, d, d, 90, 90);
gp.CloseFigure();
return gp;
}
}
}
When pressing the ALT key the OnPaint()
event gets called and the control is redrawn (if you put a breakpoint you will see it).
It comes from the base class of Control
class.
you can solve this by adding this method to the parent form of the custom control:
protected override void WndProc(ref Message msg)
{
if (msg.Msg == 0x128) return;
base.WndProc(ref msg);
}
I guess the reason is that ALT key is used for other functionality of Control
,
for example, selecting a menu item from MenuStrip
control.
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