I have two pages, A and B, A can play videos, B is a blank view, the program jumps between these two views.
I am trying to loop videos with vlcControl, Whenever it jumps to the 28th time, the program will exit abnormally.
When debugging,i found the program stopped at xxx.Designer.cs
((System.ComponentModel.ISupportInitialize)(this.vlcControl1)).EndInit();
, it seems cannot Signal completion.
EndInit function
// Signals the object that initialization is complete.
void EndInit();
using System;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using System.Threading;
using System.Windows.Forms;
namespace Ai.FMS
{
public partial class vlcCirculation : Form
{
public vlcCirculation()
{
InitializeComponent();
}
string[] allFiles;
List<string> playList = new List<string>();
string videoPath = @".\video\测试视频";
private void vlcCirculation_Load(object sender, EventArgs e)
{
vlcControl1.Location = new System.Drawing.Point(0, 0);
vlcControl1.Size = new System.Drawing.Size(940, 1180);
allFiles = Directory.GetFiles(videoPath);
foreach (string strFile in allFiles)
{
playList.Add(strFile);
}
if (playList.Count > 0)
{
vlcControl1.SetMedia(new System.IO.FileInfo(playList[0]));
vlcControl1.Play();
}
}
private void myVlcControl_VlcLibDirectoryNeeded(object sender, Vlc.DotNet.Forms.VlcLibDirectoryNeededEventArgs e)
{
var currentAssembly = Assembly.GetEntryAssembly();
var currentDirectory = new FileInfo(currentAssembly.Location).DirectoryName;
if (currentDirectory == null)
return;
if (IntPtr.Size == 4)
e.VlcLibDirectory = new DirectoryInfo(Path.GetFullPath(@".\libvlc\win-x86\"));
else
e.VlcLibDirectory = new DirectoryInfo(Path.GetFullPath(@".\libvlc\win-x64\"));
if (!e.VlcLibDirectory.Exists)
{
var folderBrowserDialog = new System.Windows.Forms.FolderBrowserDialog();
folderBrowserDialog.Description = "Select Vlc libraries folder.";
folderBrowserDialog.RootFolder = Environment.SpecialFolder.Desktop;
folderBrowserDialog.ShowNewFolderButton = true;
if (folderBrowserDialog.ShowDialog() == DialogResult.OK)
{
e.VlcLibDirectory = new DirectoryInfo(folderBrowserDialog.SelectedPath);
}
}
}
private void vlcControl1_Stopped(object sender, Vlc.DotNet.Core.VlcMediaPlayerStoppedEventArgs e)
{
this.BeginInvoke(new Action(() =>
{
vlcControl1.Dispose();
Hide();
Close();
Dispose();
new finish(100, "123").Show();
}));
}
private void vlcControl1_EndReached(object sender, Vlc.DotNet.Core.VlcMediaPlayerEndReachedEventArgs e)
{
playList.RemoveAt(0);
if (playList.Count > 0)
{
Console.WriteLine("current video: {0}", playList[0]);
ThreadPool.QueueUserWorkItem(_ => this.vlcControl1.Play(new System.IO.FileInfo(playList[0])));
}
}
}
}
error log
[15b0fe38] mmdevice audio output error: cannot initialize COM (error 0x80010106) [1eb660b0] avcodec decoder: Using D3D11VA (Intel(R) HD Graphics 4600, vendor 8086(Intel), device 416, revision 6) for hardware decoding [1f7bbf20] avcodec decoder: Using D3D11VA (Intel(R) HD Graphics 4600, vendor 8086(Intel), device 416, revision 6) for hardware decoding [0eadef40] direct3d11 vout display error: SetThumbNailClip failed: 0x800706f4 current video: .\video\测试视频\勇士_1.mp4 [15b0fe38] mmdevice audio output error: cannot initialize COM (error 0x80010106) [1eba4470] avcodec decoder: Using D3D11VA (Intel(R) HD Graphics 4600, vendor 8086(Intel), device 416, revision 6) for hardware decoding [1eb2ae10] avcodec decoder: Using D3D11VA (Intel(R) HD Graphics 4600, vendor 8086(Intel), device 416, revision 6) for hardware decoding [0eade518] direct3d11 vout display error: SetThumbNailClip failed: 0x800706f4 current video: .\video\测试视频\勇士_1.mp4 [15b11e90] mmdevice audio output error: cannot initialize COM (error 0x80010106) [0eadeb30] direct3d11 vout display error: invalid Pixel Shader (hr=0x8007000E): (null) [0eadeb30] direct3d11 vout display error: Failed to create the pixel shader. (hr=0x80070057) [0eadeb30] direct3d11 vout display error: Failed to allocate format resources [0eadeb30] direct3d11 vout display error: Direct3D11 could not be opened [0eadeb30] direct3d11 vout display error: SetThumbNailClip failed: 0x800706f4 [0eadeb30] direct3d9 vout display error: Could not read adapter capabilities. (hr=0x8876086a) [0eadeb30] direct3d9 vout display error: Direct3D9 could not be opened [0eadeb30] direct3d9 vout display error: SetThumbNailClip failed: 0x800706f4 [1e96b088] d3d11va generic error: Could not Query ID3D11VideoDevice Interface. (hr=0x80004002) [1e96b088] d3d11va generic error: CreateVideoService failed [0eadeb30] glwin32 vout display error: SetThumbNailClip failed: 0x800706f4 [0eadef40] direct3d11 vout display error: invalid Pixel Shader (hr=0x8007000E): (null) [0eadef40] direct3d11 vout display error: Failed to create the pixel shader. (hr=0x80070057) [0eadef40] direct3d11 vout display error: Failed to allocate format resources [0eadef40] direct3d11 vout display error: Direct3D11 could not be opened [0eadef40] direct3d11 vout display error: SetThumbNailClip failed: 0x800706f4 [0eadef40] direct3d9 vout display error: Could not read adapter capabilities. (hr=0x8876086a) [0eadef40] direct3d9 vout display error: Direct3D9 could not be opened [0eadef40] direct3d9 vout display error: SetThumbNailClip failed: 0x800706f4 [1f611060] direct3d9 generic error: Could not read adapter capabilities. (hr=0x8876086a) [1e96ad28] dxva2 generic error: Could not read adapter capabilities. (hr=0x8876086a) [1e96ad28] dxva2 generic error: IDirect3D9_CreateDevice failed [1e96ad28] dxva2 generic error: Failed to create device [0eadef40] glwin32 vout display error: SetThumbNailClip failed: 0x800706f4 [0eaded38] direct3d11 vout display error: invalid Pixel Shader (hr=0x8007000E): (null) [0eaded38] direct3d11 vout display error: Failed to create the pixel shader. (hr=0x80070057) [0eaded38] direct3d11 vout display error: Failed to allocate format resources [0eaded38] direct3d11 vout display error: Direct3D11 could not be opened [0eaded38] direct3d11 vout display error: SetThumbNailClip failed: 0x800706f4 [0eaded38] direct3d9 vout display error: Could not read adapter capabilities. (hr=0x8876086a) [0eaded38] direct3d9 vout display error: Direct3D9 could not be opened [0eaded38] direct3d9 vout display error: SetThumbNailClip failed: 0x800706f4 [0eaded38] glwin32 vout display error: SetThumbNailClip failed: 0x800706f4 [0eadd2d0] direct3d11 vout display error: invalid Pixel Shader (hr=0x8007000E): (null) [0eadd2d0] direct3d11 vout display error: Failed to create the pixel shader. (hr=0x80070057) [0eadd2d0] direct3d11 vout display error: Failed to allocate format resources [0eadd2d0] direct3d11 vout display error: Direct3D11 could not be opened [0eadd2d0] direct3d11 vout display error: SetThumbNailClip failed: 0x800706f4 [0eadd2d0] direct3d9 vout display error: Could not read adapter capabilities. (hr=0x8876086a) [0eadd2d0] direct3d9 vout display error: Direct3D9 could not be opened [0eadd2d0] direct3d9 vout display error: SetThumbNailClip failed: 0x800706f4 [1e96af68] d3d11va generic error: Could not Query ID3D11VideoDevice Interface. (hr=0x80004002) [1e96af68] d3d11va generic error: CreateVideoService failed [0eadd2d0] glwin32 vout display error: SetThumbNailClip failed: 0x800706f4 [0eade108] direct3d11 vout display error: invalid Pixel Shader (hr=0x8007000E): (null) [0eade108] direct3d11 vout display error: Failed to create the pixel shader. (hr=0x80070057) [0eade108] direct3d11 vout display error: Failed to allocate format resources [0eade108] direct3d11 vout display error: Direct3D11 could not be opened [0eade108] direct3d11 vout display error: SetThumbNailClip failed: 0x800706f4 [0eade108] direct3d9 vout display error: Could not read adapter capabilities. (hr=0x8876086a) [0eade108] direct3d9 vout display error: Direct3D9 could not be opened [0eade108] direct3d9 vout display error: SetThumbNailClip failed: 0x800706f4 [1f610640] direct3d9 generic error: Could not read adapter capabilities. (hr=0x8876086a) [1e96a548] dxva2 generic error: Could not read adapter capabilities. (hr=0x8876086a) [1e96a548] dxva2 generic error: IDirect3D9_CreateDevice failed [1e96a548] dxva2 generic error: Failed to create device [0eade108] glwin32 vout display error: SetThumbNailClip failed: 0x800706f4 [0eadeb30] direct3d11 vout display error: invalid Pixel Shader (hr=0x8007000E): (null) [0eadeb30] direct3d11 vout display error: Failed to create the pixel shader. (hr=0x80070057) [0eadeb30] direct3d11 vout display error: Failed to allocate format resources [0eadeb30] direct3d11 vout display error: Direct3D11 could not be opened [0eadeb30] direct3d11 vout display error: SetThumbNailClip failed: 0x800706f4 [0eadeb30] direct3d9 vout display error: Could not read adapter capabilities. (hr=0x8876086a) [0eadeb30] direct3d9 vout display error: Direct3D9 could not be opened [0eadeb30] direct3d9 vout display error: SetThumbNailClip failed: 0x800706f4 [0eadeb30] glwin32 vout display error: SetThumbNailClip failed: 0x800706f4 程序“[9888] Ai.FMS.exe”已退出,返回值为 -1 (0xffffffff)。
User contributions licensed under CC BY-SA 3.0