I have been having this a problem when loading up a "Basic C++ Code Project" and have had absolutely no success due to lack of information.
The error is as follows:
Running E:/Program Files/Epic Games/UE_4.22/Engine/Binaries/DotNET/UnrealBuildTool.exe Development Win64 -Project="D:/[My-User]/Documents/Code/[Project Root Dir]/[Project]/[Project].uproject" -TargetType=Editor -Progress -NoHotReloadFromIDE
Creating makefile for [Project]Editor (no existing makefile)
@progress push 5%
Parsing headers for [Project]Editor
Running UnrealHeaderTool "D:\[My-User]\Documents\Code\[Project Root Dir]\[Project]\[Project].uproject" "D:\[My-User]\Documents\Code\[Project Root Dir]\[Project]\Intermediate\Build\Win64\[Project]Editor\Development\[Project]Editor.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed
Reflection code generated for [Project]Editor in 8.2032876 seconds
@progress pop
Using Visual Studio 2017 14.16.27023 toolchain (C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023) and Windows 10.0.18362.0 SDK (C:\Program Files (x86)\Windows Kits\10).
ERROR: System.ComponentModel.Win32Exception (0x80004005): The system cannot find the file specified
at System.Diagnostics.Process.StartWithCreateProcess(ProcessStartInfo startInfo)
at UnrealBuildTool.XGE.ExecuteTaskFile(String TaskFilePath, DataReceivedEventHandler OutputEventHandler, Int32 ActionCount) in D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\Executors\XGE.cs:line 493
If there is any more information relating to this problem I am happy to provide it.
There could be something wrong with your installation of visual studio. Check your Visual Studio installer and ensure that the Game development with C++ workload is ticked. I typically also install the .NET Framework 4.6.2 SDK and targeting pack under the individual components list.
In your case it seems to be looking for Visual Studio 2017, so try the steps above with 2017 first.
I had similar problem after my pc shutdown
after backing up everything I removed all folders except source, content and config than generated virtual studio files using .uproject
problem solved :)
I figured out the issue. It didn't like using UE 4.22.3 for some reason... Thanks for the help guys!
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