I have latest Visual C++ 17 (15.9.4), and started with the UWP directX C++ Template (without XAML).
When i run that, it works. It shows a multi colored spinning cube, in a window, or fullscreen if i fullscreen it, and also shows the FPS number at the botom right of the screen.
Now i want to add localization to that, and i went there:
Localize strings in your UI and app package manifest
So i Added those 2 lines from that example:
auto resourceLoader = Windows::ApplicationModel::Resources::ResourceLoader::GetForCurrentView();
this->myXAMLTextBlockElement->Text = resourceLoader->GetString("Farewell");
in my code like this:
void App::Run()
{
auto resourceLoader = Windows::ApplicationModel::Resources::ResourceLoader::GetForCurrentView();
auto myText = resourceLoader->GetString("Farewell");
while (!m_windowClosed)
{
if (m_windowVisible)
{
CoreWindow::GetForCurrentThread()->Dispatcher->ProcessEvents(CoreProcessEventsOption::ProcessAllIfPresent);
m_main->Update();
if (m_main->Render())
{
m_deviceResources->Present();
}
}
else
{
CoreWindow::GetForCurrentThread()->Dispatcher->ProcessEvents(CoreProcessEventsOption::ProcessOneAndAllPending);
}
}
}
But that doesn't work, i get an exception in the first line of that code, saying that it doesn't find the resourcemap. I did all what they said: created a "Strings" directory, and in there an "en-US" directory, and in there a Resources.resw file having the "Farewell" string set to "bye bye !".
The exception it throws:
Exception levée à 0x747D1812 dans App9.exe : exception Microsoft C++ :
Platform::COMException ^ à l'emplacement de mémoire 0x02CDF49C.
HRESULT:0x80073B1F ResourceMap introuvable.
Informations WinRT : ResourceMap introuvable.
User contributions licensed under CC BY-SA 3.0