Ive been playing around with some server/client stuff and though id try using terminal.gui, and for some reason that i dont understand its acting up. i have 2 scripts; one to handle the backend stuff and one to handle the user interface/interraction.
script1:
using UI;
namespace ServerTest
{
public class Server
{
static void Main()
{
UI.UI.main();
StartServ();
RecieveConn.Start();
MngSockets.Start();
}
}
}
script 2:
using ServerTest;
using Terminal.Gui;
namespace UI
{
public class UI
{
static Window win = new Window(new Rect(0, 0, Application.Top.Frame.Width, Application.Top.Frame.Height), "MyApp");
public static void main()
{
Application.Init();
win.Add(new Label(0, 0, "asd"));
Application.Run(win);
}
}
}
This gives me the error:
System.TypeInitializationException
HResult=0x80131534
Message=The type initializer for 'UI.UI' threw an exception.
Source=Server
StackTrace:
at UI.UI.main() in C:\Users\ThisPc\Desktop\ConsoleApp2\ConsoleApp2\ui.cs:line 29
at ServerTest.Server.Main() in C:\Users\ThisPc\Desktop\ConsoleApp2\ConsoleApp2\Program.cs:line 23
Inner Exception 1:
NullReferenceException: Object reference not set to an instance of an object.
Though, if i do this it works:
using ServerTest;
using Terminal.Gui;
namespace UI
{
public class UI
{
public static void main()
{
Window win = new Window(new Rect(0, 0, Application.Top.Frame.Width, Application.Top.Frame.Height), "MyApp");
Application.Init();
win.Add(new Label(0, 0, "asd"));
Application.Run(win);
}
}
}
but then i cant use the win
variable in other functions...
Thanks in advance =)
Thx mjwills for the answer...
just do
using ServerTest;
using Terminal.Gui;
namespace UI
{
public class UI
{
static Window win = null;
public static void main()
{
win = new Window(new Rect(0, 0, Application.Top.Frame.Width, Application.Top.Frame.Height), "MyApp");
Application.Init();
win.Add(new Label(0, 0, "asd"));
Application.Run(win);
}
}
}
User contributions licensed under CC BY-SA 3.0