I have a .NET application (.NET Framework 4) which monitors certain machines. I am capturing the console close event (actually CTRL+C) and ask the user if he/she is sure about it. In case the answer is yes, the application proceeds to run a method that closes open resources. When running it in the Debug build it works fine, the problem is running it in Release mode, when CTRL+C is pressed, the application crashes and this event is shown in Window's Event Viewer.
<Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event">
<System>
<Provider Name=".NET Runtime" />
<EventID Qualifiers="0">1026</EventID>
<Level>2</Level>
<Task>0</Task>
<Keywords>0x80000000000000</Keywords>
<TimeCreated SystemTime="2018-11-08T13:39:31.140511100Z" />
<EventRecordID>25125</EventRecordID>
<Channel>Application</Channel>
<Computer>this.computer</Computer>
<Security />
</System>
<EventData>
<Data>Aplicación: FooBar.exe Versión de Framework: v4.0.30319 Descripción: el proceso terminó debido a una excepción no controlada. Información de la excepción: código de la excepción c0000005, dirección de la excepción 0000000000E80B18</Data>
</EventData>
</Event>
Below I add the code I use to invoke the method that cleans resources.
enum CtrlType
{
CTRL_C_EVENT = 0,
CTRL_BREAK_EVENT = 1,
CTRL_CLOSE_EVENT = 2,
CTRL_LOGOFF_EVENT = 5,
CTRL_SHUTDOWN_EVENT = 6
}
private delegate bool EventHandler(CtrlType sig);
[DllImport("Kernel32")]
private static extern bool SetConsoleCtrlHandler(EventHandler handler, bool add);
private static bool Handler(CtrlType sig)
{
if (sig == CtrlType.CTRL_C_EVENT)
{
DialogResult dr = MessageBox.Show("Seguro que quieres cerrar la aplicación?", "Confirmación de cierre", MessageBoxButtons.YesNo);
switch (dr)
{
case DialogResult.Yes:
Environment.Exit(0); // se ejecutará la limpieza y luego se cerrará la aplicacion
return false;
case DialogResult.No:
return true;
default:
break;
}
} else
{
DialogResult exitDialog = MessageBox.Show("La aplicación procederá a cerrarse", "Cerrando Supervisor", MessageBoxButtons.OK);
}
return true;
}
[DllImport("user32.dll")]
public static extern int DeleteMenu(IntPtr hMenu, int nPosition, int wFlags);
[DllImport("user32.dll")]
private static extern IntPtr GetSystemMenu(IntPtr hWnd, bool bRevert);
[DllImport("kernel32.dll", ExactSpelling = true)]
private static extern IntPtr GetConsoleWindow();
[DllImport("user32.dll")]
static extern bool ShowWindow(IntPtr hWnd, int nCmdShow);
#endregion
#region Methods
public static void Main(string[] args)
{
SetConsoleCtrlHandler(Handler, true);
Console.Title = GlobalConfig.Title;
Console.Clear();
DeleteMenu(GetSystemMenu(GetConsoleWindow(), false), 0xF060, 0x00000000);
ShowWindow(GetConsoleWindow(), 5);
//AppDomain.CurrentDomain.ProcessExit += new System.EventHandler(CleanBeforeExit);
init();
}
static void CleanBeforeExit(object sender, EventArgs e) { ... }
If I use the ProcessExit way it won't crash, but it won't execute my CleanBeforeExit
method either.
Does anybody know how to solve this? I don't think the client (a really important one) would accept an application in Build config (or isn't it really important?).
I ended up solving it by using an EventHandler variable
static EventHandler _handler;
and
_handler += new EventHandler(Handler);
SetConsoleCtrlHandler(_handler, true);
instead of
SetConsoleCtrlHandler(Handler, true);
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