I'm struggling with understanding CRC algorithm. I've been reading this tutorial and if I got it correctly a CRC value is just a remainder of a division where message serves as the dividend and the divisor is a predefined value - carried out in a special kind of polynomial arithmetic. It looked quote simple so I tried implementing CRC-32:
public static uint Crc32Naive(byte[] bytes)
{
uint poly = 0x04c11db7; // (Poly)
uint crc = 0xffffffff; // (Init)
foreach (var it in bytes)
{
var b = (uint)it;
for (var i = 0; i < 8; ++i)
{
var prevcrc = crc;
// load LSB from current byte into LSB of crc (RefIn)
crc = (crc << 1) | (b & 1);
b >>= 1;
// subtract polynomial if we've just popped out 1
if ((prevcrc & 0x80000000) != 0)
crc ^= poly;
}
}
return Reverse(crc ^ 0xffffffff); // (XorOut) (RefOut)
}
(where Reverese
function reverses bit order)
It is supposed to be analogous to following method of division (with some additional adjustments):
1100001010
_______________
10011 ) 11010110110000
10011,,.,,....
-----,,.,,....
10011,.,,....
10011,.,,....
-----,.,,....
00001.,,....
00000.,,....
-----.,,....
00010,,....
00000,,....
-----,,....
00101,....
00000,....
-----,....
01011....
00000....
-----....
10110...
10011...
-----...
01010..
00000..
-----..
10100.
10011.
-----.
01110
00000
-----
1110 = Remainder
For: 0x00
function returns 0xd202ef8d
which is correct, but for 0x01
- 0xd302ef8d
instead of 0xa505df1b
(I've been using this page to verify my results).
Solution from my implementation has more sense to me: incrementing dividend by 1 should only change reminder by 1, right? But it turns out that the result should look completely different. So apparently I am missing something obvious. What is it? How can changing the least significant number in a dividend influence the result this much?
This is an example of a left shifting CRC that emulates division, with the CRC initialized = 0, and no complementing or reversing of the crc. The example code is emulating a division where 4 bytes of zeroes are appended to bytes[] ({bytes[],0,0,0,0} is the dividend, the divisor is 0x104c11db7, the quotient is not used, and the remainder is the CRC).
public static uint Crc32Naive(byte[] bytes)
{
uint poly = 0x04c11db7; // (Poly is actually 0x104c11db7)
uint crc = 0; // (Init)
foreach (var it in bytes)
{
crc ^= (((int)it)<<24); // xor next byte to upper 8 bits of crc
for (var i = 0; i < 8; ++i) // cycle the crc 8 times
{
var prevcrc = crc;
crc = (crc << 1);
// subtract polynomial if we've just popped out 1
if ((prevcrc & 0x80000000) != 0)
crc ^= poly;
}
}
return crc;
}
It's common to initialize the CRC to something other than zero, but it's not that common to post-complement the CRC, and I'm not aware of any CRC that does a post bit reversal of the CRC.
Another variations of CRC is one that right shifts, normally used to emulate hardware where data is sent in bytes least significant bit first.
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