Access violation writing location 0x00000069. occurred

-1

Line 13 is RenderWindow Window(vm, "Timber!!!", style::Fullscreen);

Hi so I have just started learning programming I used to just used UE4 Blueprints, anyway i picked up a book that uses SFML to teach game programming its a little out of date so I've been using the SFML website to fix most of the descrepancys anyway I get this 'Exception Unhandled' and the following : Unhandled exception at 0x00A75DF8 in Timber.exe: 0xC0000005: Access violation writing location 0x00000069. occurred

I cant find any site saying this or fixing it can anyone explain what i am doing wrong?

Using VS community 2017

#include "stdafx.h"
#include <SFML/Graphics.hpp>

using namespace sf;
int main()
{
    //creates a video mode object 1920x1080
    VideoMode vm(1920, 1080);

    //open the window in fullscreen
    RenderWindow Window(vm, "Timber!!!", Style::Fullscreen);

    //create a texture to hold the graphic on the GPU
    Texture textureBackground;

    //load a graphic into a texture 
    textureBackground.loadFromFile("graphics/background.png");

    // create sprite
    Sprite spriteBackground;

    //Attach the texture to the sprite
    spriteBackground.setTexture(textureBackground);

    //set the sprite background to cover the screen
    spriteBackground.setPosition(0,0);

while (Window.isOpen())
{
    /*
    ******************************************
    Handle Player input
    ******************************************
    */
    if (Keyboard::isKeyPressed(Keyboard::Escape))
    {
        Window.close();
    }
    /*
    ******************************************
    Update the scene
    ******************************************
    */

    /*
    ******************************************
    Draw the scene
    ******************************************
    */
    //Clear everything from the last frame
    Window.clear();

    //Draw our game scene here
    Window.draw(spriteBackground);

    //show everything we just drew
    Window.display();
}
return 0;
}

Callstack

c++
sfml
access-violation
asked on Stack Overflow Jun 27, 2018 by Koaku • edited Jun 27, 2018 by Koaku

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