Suddenly these types of error started appearing on all devices, on all android versions in my developers console.
I have checked these answers and did not find a fix for this error:
Fatal signal 7 (SIGBUS) at 0x00000000 (code=2)
What's exactly meaning of "Fatal signal 7 (SIGBUS) at 0x5937abd0 (code=2)" on Android platform?
Fatal signal 7 (SIGBUS), code 2, fault addr 0x8e020c98
Catch native crash: signal 7 (SIGBUS), code 2 (BUS_ADRERR)
Android 5.1 crash -- glDrawArrays GL_POINTS -- Fatal signal 7 (SIGBUS), code 2
App random crashes with Fatal signal 7 (SIGBUS), code 2 or Fatal signal 11 (SIGSEGV), code 1
and others.
I am not using NDK.
Here are the traces:
signal 7 (SIGBUS), code 2 (BUS_ADRERR)
memcpy
#00 pc 000000000001ae6c /system/lib64/libc.so (memcpy+356)
#01 pc 0000000000105bd4 /system/lib64/libandroid_runtime.so
#02 pc 0000000001abeab0 /system/framework/arm64/boot-framework.oat (android.graphics.Bitmap.nativeCopyPixelsToBuffer+156)
#03 pc 0000000001ac0a88 /system/framework/arm64/boot-framework.oat (android.graphics.Bitmap.copyPixelsToBuffer+468)
#04 pc 00000000000218b0 /dev/ashmem/dalvik-jit-code-cache (deleted)
signal 7 (SIGBUS), code 2 (BUS_ADRERR)
memcpy
#00 pc 000000000001c3ac /system/lib64/libc.so (memcpy+356)
#01 pc 00000000000eff3c /system/lib64/libandroid_runtime.so
#02 pc 0000000002b7034c /data/dalvik-cache/arm64/system@framework@boot.oat
signal 7 (SIGBUS), code 2 (BUS_ADRERR)
__memcpy_base
#00 pc 0000000000016afc /system/lib/libc.so (__memcpy_base+104)
#01 pc 000000000008f8ff /system/lib/libandroid_runtime.so
#02 pc 000000000242b859 /system/framework/arm/boot.oat
signal 7 (SIGBUS), code 2 (BUS_ADRERR)
memcpy
#00 pc 000000000001abec /system/lib64/libc.so (memcpy+356)
#01 pc 000000000011104c /system/lib64/libandroid_runtime.so
#02 pc 0000000075aa04a0 /data/dalvik-cache/arm64/system@framework@boot-framework.oat
I have completely no idea where this is coming from. I have been searching all over the internet for the last week and found no fixes for these errors.
Could this be somehow connected to use of Kotlin in my app?
This is because of you have not passed the proper value to the function. OpenGL must required a proper passing.
Check the samples at this link https://github.com/NativeCodeSamples/native-app-samples
Using a GL_POINTS you can draw a point or a line based on given value.
Clearing space in root directory helped me
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