So, the problem: I have working application on UWP, written on C# and C++. It works as it must work on desktop in releas and debug modes. It worked on mobile devices and emulator not so long before some changes happend in C++ part. But now application crashes at the begining of C++ part if application opens on emulator or mobile. MSVS gives me this messages, but It does't helped:
Any ideas?
Go to Debug -> Windows -> Exception, and enable breaking on all exception types (C++, CLR and Win32) ones. Depending on where the issue comes from, you'll need to use either native or managed mode debugging (you can set it in Project Properties -> Debug tab). Now, the project should hit a breakpoint when you hit that exception, which will point you to where it is coming from.
User contributions licensed under CC BY-SA 3.0