C# wrapper for C++ deezer library : PLAYLIST_TRACK_NO_RIGHT

0

I'm currently trying to make deezer wrapper for native library to work. It works until it tries to play the track : I got a callback saying PLAYLIST_TRACK_NO_RIGHT.

I've tried to read this track with online deezer website and it works well. I also tried with another tracks that works on the deezer website but still doesn't work with the wrapper saying there are no rights to play it.

Does anyone knows why there is this error please ? I think there is something with the Connect method. I saw that ccappSecret property disapeared and instead we have a ProductId, ProductBuildId and anonymousblob that have popped.

So what do we have to write into this ? There is no documentation about that (the only documentation we can found says that we should send the product id into the product id. Ok, but what is this? where do we find this information ?)

Here is the wrapper code :

using System;
using System.Collections;
using System.Runtime.InteropServices;
// make this binding dependent on WPF, but easier to use
using System.Windows.Threading;

// http://www.codeproject.com/Articles/339290/PInvoke-pointer-safety-Replacing-IntPtr-with-unsaf

namespace Deezer
{

    #region Enums

    public enum CONNECT_EVENT_TYPE
    {
        UNKNOWN,                           /**< Connect event has not been set yet, not a valid value. */
        USER_OFFLINE_AVAILABLE,            /**< User logged in, and credentials from offline store are loaded. */

        USER_ACCESS_TOKEN_OK,              /**< (Not available) dz_connect_login_with_email() ok, and access_token is available */
        USER_ACCESS_TOKEN_FAILED,          /**< (Not available) dz_connect_login_with_email() failed */

        USER_LOGIN_OK,                     /**< Login with access_token ok, infos from user available. */
        USER_LOGIN_FAIL_NETWORK_ERROR,     /**< Login with access_token failed because of network condition. */
        USER_LOGIN_FAIL_BAD_CREDENTIALS,   /**< Login with access_token failed because of bad credentials. */
        USER_LOGIN_FAIL_USER_INFO,         /**< Login with access_token failed because of other problem. */
        USER_LOGIN_FAIL_OFFLINE_MODE,      /**< Login with access_token failed because we are in forced offline mode. */

        USER_NEW_OPTIONS,                  /**< User options have just changed. */

        ADVERTISEMENT_START,               /**< A new advertisement needs to be displayed. */
        ADVERTISEMENT_STOP,                /**< An advertisement needs to be stopped. */
    };

    public enum ERRORS
    {
        DZ_ERROR_NO_ERROR = 0x00000000,
        DZ_ERROR_NO_ERROR_ASYNC = 0x00000001,
        DZ_ERROR_ERROR_ARG = 0x00000002,
        DZ_ERROR_ERROR_STATE = 0x00000003,
        DZ_ERROR_NOT_IMPLEMENTED = 0x00000004,
        DZ_ERROR_ASYNC_CANCELED = 0x00000005,

        DZ_ERROR_NOT_ENOUGH_MEMORY,
        DZ_ERROR_OS_ERROR,
        DZ_ERROR_UNSUPPORTED,
        DZ_ERROR_CLASS_NOT_FOUND,
        DZ_ERROR_JSON_PARSING,
        DZ_ERROR_XML_PARSING,
        DZ_ERROR_PARSING,
        DZ_ERROR_CLASS_INSTANTIATION,
        DZ_ERROR_RUNNABLE_ALREADY_STARTED,
        DZ_ERROR_RUNNABLE_NOT_STARTED,
        DZ_ERROR_CACHE_RESOURCE_OPEN_FAILED,
        DZ_ERROR_FS_FULL,
        DZ_ERROR_FILE_EXISTS,
        DZ_ERROR_IO_ERROR,

        DZ_ERROR_CATEGORY_CONNECT = 0x00010000,
        DZ_ERROR_CONNECT_SESSION_LOGIN_FAILED,
        DZ_ERROR_USER_PROFILE_PERM_DENIED,
        DZ_ERROR_CACHE_DIRECTORY_PERM_DENIED,
        DZ_ERROR_CONNECT_SESSION_NOT_ONLINE,
        DZ_ERROR_CONNECT_SESSION_OFFLINE_MODE,
        DZ_ERROR_CONNECT_NO_OFFLINE_CACHE,

        DZ_ERROR_CATEGORY_PLAYER = 0x00020000,
        DZ_ERROR_PLAYER_PLAYLIST_NONE_SET,
        DZ_ERROR_PLAYER_PLAYLIST_BAD_INDEX,
        DZ_ERROR_PLAYER_PLAYLIST_NO_MEDIA,         /**< when trying to access non existing track/radio */
        DZ_ERROR_PLAYER_PLAYLIST_NO_RIGHTS,        /**< when trying to access track/radio with no rights */
        DZ_ERROR_PLAYER_PLAYLIST_RIGHT_TIMEOUT,    /**< when timoeout trying to get rights */
        DZ_ERROR_PLAYER_PLAYLIST_RADIO_TOO_MANY_SKIP,
        DZ_ERROR_PLAYER_PLAYLIST_NO_MORE_TRACK,
        DZ_ERROR_PLAYER_PAUSE_NOT_STARTED,
        DZ_ERROR_PLAYER_PAUSE_ALREADY_PAUSED,
        DZ_ERROR_PLAYER_UNPAUSE_NOT_STARTED,
        DZ_ERROR_PLAYER_UNPAUSE_NOT_PAUSED,
        DZ_ERROR_PLAYER_SEEK_NOT_SEEKABLE_NOT_STARTED,
        DZ_ERROR_PLAYER_SEEK_NOT_SEEKABLE_NO_DURATION,
        DZ_ERROR_PLAYER_SEEK_NOT_SEEKABLE_NOT_INDEXED,
        DZ_ERROR_PLAYER_SEEK_NOT_SEEKABLE,

        DZ_ERROR_CATEGORY_MEDIASTREAMER = 0x00030000,
        DZ_ERROR_MEDIASTREAMER_BAD_URL_SCHEME,
        DZ_ERROR_MEDIASTREAMER_BAD_URL_HOST,
        DZ_ERROR_MEDIASTREAMER_BAD_URL_TRACK,
        DZ_ERROR_MEDIASTREAMER_NOT_AVAILABLE_OFFLINE,
        DZ_ERROR_MEDIASTREAMER_NOT_READABLE,
        DZ_ERROR_MEDIASTREAMER_NO_DURATION,
        DZ_ERROR_MEDIASTREAMER_NOT_INDEXED,
        DZ_ERROR_MEDIASTREAMER_SEEK_NOT_SEEKABLE,
        DZ_ERROR_MEDIASTREAMER_NO_DATA,
        DZ_ERROR_MEDIASTREAMER_END_OF_STREAM,
        DZ_ERROR_MEDIASTREAMER_ALREADY_MAPPED,
        DZ_ERROR_MEDIASTREAMER_NOT_MAPPED,

        DZ_ERROR_CATEGORY_OFFLINE = 0x00040000,
        DZ_ERROR_OFFLINE_FS_FULL,

        DZ_ERROR_PLAYER_BAD_URL,
    };

    public enum PLAYER_COMMANDS
    {
        UNKNOWN,           /**< Player command has not been set yet, not a valid value. */
        START_TRACKLIST,   /**< A new tracklist was loaded and a track played. */
        JUMP_IN_TRACKLIST, /**< The user jump into a new song in the current tracklist. */
        NEXT,              /**< Next button. */
        PREV,              /**< Prev button. */
        DISLIKE,           /**< Dislike button. */
        NATURAL_END,       /**< Natural end. */
        RESUMED_AFTER_ADS, /**< Reload after playing an ads. */
    }

    public enum TRACKLIST_AUTOPLAY_MODE
    {
        MODE_UNKNOWN,

        MANUAL,

        MODE_ONE,

        MODE_ONE_REPEAT,

        MODE_NEXT,

        MODE_NEXT_REPEAT,

        MODE_RANDOM,

        MODE_RANDOM_REPEAT,
    };

    public enum PLAYER_EVENT_TYPE
    {
        UNKNOWN,                             /**< Player event has not been set yet, not a valid value. */

        // Data access related event.
        LIMITATION_FORCED_PAUSE,             /**< Another deezer player session was created elsewhere, the player has entered pause mode. */

        // Track selection related event.
        PLAYLIST_TRACK_NOT_AVAILABLE_OFFLINE,/**< You're offline, the track is not available. */
        PLAYLIST_TRACK_NO_RIGHT,             /**< You don't have the right to render this track. */
        PLAYLIST_TRACK_RIGHTS_AFTER_AUDIOADS,/**< You have right to play it, but you should render an ads first :
                                                  - Use dz_player_event_get_advertisement_infos_json().
                                                  - Play an ad with dz_player_play_audioads().
                                                  - Wait for #DZ_PLAYER_EVENT_RENDER_TRACK_END.
                                                  - Use dz_player_play() with previous track or DZ_PLAYER_PLAY_CMD_RESUMED_AFTER_ADS (to be done even on radios for now).
                                              */
        PLAYLIST_SKIP_NO_RIGHT,              /**< You're on a radio, and you had no right to do skip. */

        PLAYLIST_TRACK_SELECTED,             /**< A track is selected among the ones available on the server, and will be fetched and read. */

        PLAYLIST_NEED_NATURAL_NEXT,          /**< We need a new natural_next action. */

        // Data loading related event.
        MEDIASTREAM_DATA_READY,              /**< Data is ready to be introduced into audio output (first data after a play). */
        MEDIASTREAM_DATA_READY_AFTER_SEEK,   /**< Data is ready to be introduced into audio output (first data after a seek). */

        // Play (audio rendering on output) related event.
        RENDER_TRACK_START_FAILURE,       /**< Error, track is unable to play. */
        RENDER_TRACK_START,               /**< A track has started to play. */
        RENDER_TRACK_END,                 /**< A track has stopped because the stream has ended. */
        RENDER_TRACK_PAUSED,              /**< Currently on paused. */
        RENDER_TRACK_SEEKING,             /**< Waiting for new data on seek. */
        RENDER_TRACK_UNDERFLOW,           /**< Underflow happened whilst playing a track. */
        RENDER_TRACK_RESUMED,             /**< Player resumed play after a underflow or a pause. */
        RENDER_TRACK_REMOVED,             /**< Player stopped playing a track. */
    };

    #endregion

    #region Delegates

    // called with userdata Dispatcher on connect events
    public delegate void ConnectOnEventCb(Connect connect, ConnectEvent connectEvent, DispatcherObject userdata);
    public delegate void PlayerOnEventCb(Player player, PlayerEvent playerEvent, DispatcherObject userdata);

    [UnmanagedFunctionPointer(CallingConvention.Cdecl)]
    unsafe public delegate void libcConnectOnEventCb(CONNECT* libcConnect, CONNECT_EVENT* libcConnectEvent, IntPtr userdata);
    [UnmanagedFunctionPointer(CallingConvention.Cdecl)]
    unsafe public delegate bool libcAppCrashDelegate();
    [UnmanagedFunctionPointer(CallingConvention.Cdecl)]
    unsafe public delegate void libcPlayerOnEventCb(PLAYER* libcPlayer, PLAYER_EVENT* libcPlayerEvent, IntPtr userdata);

    #endregion

    #region Structures

unsafe public struct CONNECT_EVENT { };

unsafe public struct UTF8STRING { };

unsafe public struct CONNECT { };

unsafe public struct PLAYER_EVENT { };

unsafe public struct PLAYER { };

#endregion

    #region Imports

#endregion

    // to be in sync with dz_connect_configuration
    [StructLayout(LayoutKind.Sequential)]
    public class ConnectConfig
    {
        public string ccAppId;

        public string product_id;
        public string product_build_id;
        public string anonymousblob;


        //public string ccAppSecret;

        public string ccUserProfilePath;

        public DispatcherObject ccConnectUserdata;
        public ConnectOnEventCb ccConnectEventCb;
    }

    public class ConnectEvent
    {
        internal CONNECT_EVENT_TYPE eventType;

        /* two design strategies:
     * - we could keep a reference to CONNECT_EVENT* with dz_object_retain and call method on the fly
     * - we extract all info in constructor and have pure managed object
     * 
     * here we keep the second option, because we have to have a managed object anyway, and it's 
     * a lot fewer unsafe method to expose, even though it's making a lot of calls in the constructor..
     */
        public unsafe static ConnectEvent newFromLibcEvent(CONNECT_EVENT* libcConnectEventHndl)
    {
        CONNECT_EVENT_TYPE eventType;
        unsafe
        {
            eventType = dz_connect_event_get_type(libcConnectEventHndl);
        }
        switch (eventType)
        {
            case CONNECT_EVENT_TYPE.USER_ACCESS_TOKEN_OK:
                string accessToken;
                unsafe
                {
                    IntPtr libcAccessTokenString = dz_connect_event_get_access_token(libcConnectEventHndl);
                    accessToken = Marshal.PtrToStringAnsi(libcAccessTokenString);
                }
                return new NewAccessTokenConnectEvent(accessToken);
            default:
                return new ConnectEvent(eventType);
        }
    }

        public ConnectEvent(CONNECT_EVENT_TYPE eventType)
    {
        this.eventType = eventType;
    }

        public CONNECT_EVENT_TYPE GetEventType()
    {
        return eventType;
    }

        [DllImport("libdeezer.x64.dll", CallingConvention = CallingConvention.Cdecl)]
        static extern unsafe CONNECT_EVENT_TYPE dz_connect_event_get_type(CONNECT_EVENT* dzConnectEvent);

        [DllImport("libdeezer.x64.dll", CallingConvention = CallingConvention.Cdecl)]
        static extern unsafe IntPtr dz_connect_event_get_access_token(CONNECT_EVENT* dzConnectEvent);
    }

    public class NewAccessTokenConnectEvent : ConnectEvent
    {
        string accessToken;

        public NewAccessTokenConnectEvent(string accessToken)
        : base(CONNECT_EVENT_TYPE.USER_ACCESS_TOKEN_OK)
    {
        this.accessToken = accessToken;
    }

        public string GetAccessToken()
    {
        return accessToken;
    }
    }

    unsafe public class Connect
    {
        // hash
        static Hashtable refKeeper = new Hashtable();

        internal unsafe CONNECT* libcConnectHndl;
        internal ConnectConfig connectConfig;

        public unsafe Connect(ConnectConfig cc)
        {
            NativeMethods.LoadClass();
            //ConsoleHelper.AllocConsole();
            // attach a console to parent process (launch from cmd.exe)
            //ConsoleHelper.AttachConsole(-1);

            CONNECT_CONFIG libcCc = new CONNECT_CONFIG();

            connectConfig = cc;

            IntPtr intptr = new IntPtr(this.GetHashCode());

            refKeeper[intptr] = this;

            libcCc.ccAppId = cc.ccAppId;
            libcCc.ccAnonymousBlob = cc.anonymousblob;
            //libcCc.ccAppSecret = cc.ccAppSecret;
            libcCc.ccProductBuildId = cc.product_build_id;
            libcCc.ccProductId = cc.product_id;
            libcCc.ccUserProfilePath = UTF8Marshaler.GetInstance(null).MarshalManagedToNative(cc.ccUserProfilePath);
            libcCc.ccConnectEventCb = delegate (CONNECT* libcConnect, CONNECT_EVENT* libcConnectEvent, IntPtr userdata)
            {
                Connect connect = (Connect)refKeeper[userdata];
                ConnectEvent connectEvent = ConnectEvent.newFromLibcEvent(libcConnectEvent);
                DispatcherObject dispather = connect.connectConfig.ccConnectUserdata;

                dispather.Dispatcher.Invoke(connect.connectConfig.ccConnectEventCb, connect, connectEvent, connect.connectConfig.ccConnectUserdata);
            };

            libcConnectHndl = dz_connect_new(libcCc);

            UTF8Marshaler.GetInstance(null).CleanUpNativeData(libcCc.ccUserProfilePath);
        }

        public int Start()
        {
            int ret;
            ret = dz_connect_activate(libcConnectHndl, new IntPtr(this.GetHashCode()));
            return ret;
        }

        public string DeviceId()
    {
        IntPtr libcDeviceId = dz_connect_get_device_id(libcConnectHndl);

        if (libcDeviceId == null)
        {
            return null;
        }

        return Marshal.PtrToStringAnsi(libcDeviceId);
    }

        public int SetAccessToken(string accessToken)
    {
        int ret;
        ret = dz_connect_set_access_token(libcConnectHndl, IntPtr.Zero, IntPtr.Zero, accessToken);
        return ret;
    }

        public int SetSmartCache(string path, int quotaKb)
    {
        int ret;
        ret = dz_connect_cache_path_set(libcConnectHndl, IntPtr.Zero, IntPtr.Zero, path);
        ret = dz_connect_smartcache_quota_set(libcConnectHndl, IntPtr.Zero, IntPtr.Zero, quotaKb);
        return ret;
    }

        [DllImport("libdeezer.x64.dll", CallingConvention = CallingConvention.Cdecl)]
        static extern unsafe CONNECT* dz_connect_new(
            [In, MarshalAs(UnmanagedType.LPStruct)]
            CONNECT_CONFIG lpcc);

        [DllImport("libdeezer.x64.dll", CallingConvention = CallingConvention.Cdecl)]
        static extern unsafe IntPtr dz_connect_get_device_id(
            CONNECT* dzConnect);

        [DllImport("libdeezer.x64.dll", CallingConvention = CallingConvention.Cdecl)]
        static extern unsafe int dz_connect_activate(
            CONNECT* dzConnect, IntPtr userdata);

        [DllImport("libdeezer.x64.dll", CallingConvention = CallingConvention.Cdecl)]
        static extern unsafe int dz_connect_set_access_token(
            CONNECT* dzConnect, IntPtr cb, IntPtr userdata, string access_token);

        [DllImport("libdeezer.x64.dll", CallingConvention = CallingConvention.Cdecl)]
        static extern unsafe int dz_connect_cache_path_set(
            CONNECT* dzConnect, IntPtr cb, IntPtr userdata,
            [MarshalAs(UnmanagedType.CustomMarshaler,
              MarshalTypeRef=typeof(UTF8Marshaler))]
              string local_path);

        [DllImport("libdeezer.x64.dll", CallingConvention = CallingConvention.Cdecl)]
        static extern unsafe int dz_connect_smartcache_quota_set(
            CONNECT* dzConnect, IntPtr cb, IntPtr userdata,
              int quota_kB);
    }

    public class PlayerEvent
    {
        internal PLAYER_EVENT_TYPE eventType;

        /* two design strategies:
     * - we could keep a reference to PLAYER_EVENT* with dz_object_retain and call method on the fly
     * - we extract all info in constructor and have pure managed object
     * 
     * here we keep the second option, because we have to have a managed object anyway, and it's 
     * a lot fewer unsafe method to expose, even though it's making a lot of calls in the constructor..
     */
        public unsafe static PlayerEvent newFromLibcEvent(PLAYER_EVENT* libcPlayerEventHndl)
    {
        PLAYER_EVENT_TYPE eventType;
        unsafe
        {
            eventType = dz_player_event_get_type(libcPlayerEventHndl);
        }
        switch (eventType)
        {
            default:
                return new PlayerEvent(eventType);
        }
    }

        public PlayerEvent(PLAYER_EVENT_TYPE eventType)
        {
            this.eventType = eventType;
        }

        public PLAYER_EVENT_TYPE GetEventType()
    {
        return eventType;
    }

        [DllImport("libdeezer.x64.dll", CallingConvention = CallingConvention.Cdecl)]
        static extern unsafe PLAYER_EVENT_TYPE dz_player_event_get_type(PLAYER_EVENT* dzPlayerEvent);
    }

    unsafe public class Player
    {
        // hash
        static Hashtable refKeeper = new Hashtable();

        internal unsafe PLAYER* libcPlayerHndl;
        internal Connect connect;
        internal libcPlayerOnEventCb eventcb;


        public unsafe Player(Connect connect, object observer)
    {
        IntPtr intptr = new IntPtr(this.GetHashCode());

        refKeeper[intptr] = this;

        libcPlayerHndl = dz_player_new(connect.libcConnectHndl);

        this.connect = connect;
    }

        public int Start(PlayerOnEventCb eventcb)
        {
            int ret;
            ret = dz_player_activate(libcPlayerHndl, new IntPtr(this.GetHashCode()));

            this.eventcb = delegate (PLAYER* libcPlayer, PLAYER_EVENT* libcPlayerEvent, IntPtr userdata)
            {
                Player player = (Player)refKeeper[userdata];
                PlayerEvent playerEvent = PlayerEvent.newFromLibcEvent(libcPlayerEvent);
                DispatcherObject dispather = player.connect.connectConfig.ccConnectUserdata;

                dispather.Dispatcher.Invoke(eventcb, player, playerEvent, connect.connectConfig.ccConnectUserdata);
            };

            ret = dz_player_set_event_cb(libcPlayerHndl, this.eventcb);
            return ret;
        }

        public int LoadStream(string url)
        {
            int ret;
            ret = dz_player_load(libcPlayerHndl, IntPtr.Zero, IntPtr.Zero, url);
            return ret;
        }

        public int Play(int idx, PLAYER_COMMANDS cmd)
        {
            int ret;
            ret = dz_player_play(libcPlayerHndl, IntPtr.Zero, IntPtr.Zero, cmd, TRACKLIST_AUTOPLAY_MODE.MANUAL, idx);
            //ret = dz_player_play(libcPlayerHndl, IntPtr.Zero, IntPtr.Zero, cmd, TRACKLIST_AUTOPLAY_MODE.MODE_ONE, idx);
            return ret;
        }

        [DllImport("libdeezer.x64.dll", CallingConvention = CallingConvention.Cdecl)]
        static extern unsafe PLAYER* dz_player_new(CONNECT* lpcc);
        //static extern unsafe PLAYER* dz_player_new(CONNECT* lpcc, IntPtr userdata);

        [DllImport("libdeezer.x64.dll", CallingConvention = CallingConvention.Cdecl)]
        static extern unsafe int dz_player_set_event_cb(PLAYER* lpcc, libcPlayerOnEventCb cb);

        [DllImport("libdeezer.x64.dll", CallingConvention = CallingConvention.Cdecl)]
        static extern unsafe int dz_player_activate(PLAYER* dzPlayer, IntPtr userdata);
        //static extern unsafe int dz_player_activate(PLAYER* dzPlayer, IntPtr userdata);

        [DllImport("libdeezer.x64.dll", CallingConvention = CallingConvention.Cdecl)]
        static extern unsafe int dz_player_load(PLAYER* dzPlayer, IntPtr cb, IntPtr userdata, string url);

        [DllImport("libdeezer.x64.dll", CallingConvention = CallingConvention.Cdecl)]
        static extern unsafe int dz_player_play(PLAYER* dzPlayer, IntPtr cb, IntPtr userdata, PLAYER_COMMANDS cmd, TRACKLIST_AUTOPLAY_MODE mode, int idx);
        //static extern unsafe int dz_player_play(PLAYER* dzPlayer, IntPtr cb, IntPtr userdata, int idx, TRACKLIST_AUTOPLAY_MODE mode);
    }



    [StructLayout(LayoutKind.Sequential)]
    public class CONNECT_CONFIG
    {
        public string ccAppId;

        public string ccProductId;
        public string ccProductBuildId;

        public IntPtr ccUserProfilePath;

        public libcConnectOnEventCb ccConnectEventCb;

        public string ccAnonymousBlob;

        public libcAppCrashDelegate ccAppCrashDelegate;

    }




    // trick from http://stackoverflow.com/questions/1573724/cpu-architecture-independent-p-invoke-can-the-dllname-or-path-be-dynamic
// but actually SetDllDirectory works better (for pthread.dll)
    public static class NativeMethods
    {
        // call this to load this class
        public static void LoadClass()
    {
    }

        [DllImport("kernel32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
        [return: MarshalAs(UnmanagedType.Bool)]
        static extern bool SetDllDirectory(string lpPathName);

        [DllImport("kernel32", SetLastError = true, CharSet = CharSet.Unicode)]
        static extern IntPtr LoadLibrary(string lpFileName);

        static NativeMethods()
    {
        string arch;
        string basePath = System.IO.Path.GetDirectoryName(typeof(NativeMethods).Assembly.Location);


        if (IntPtr.Size == 4)
            arch = "i386";
        else
            arch = "x86_64";

        System.Diagnostics.Debug.WriteLine("using arch: " + arch);

        SetDllDirectory(System.IO.Path.Combine(basePath, arch));
#if false // can be used to debug library loading
        IntPtr hExe = LoadLibrary("libdeezer.x64.dll");

        if (hExe == IntPtr.Zero)
        {
            Win32Exception ex = new Win32Exception(Marshal.GetLastWin32Error());
            System.Console.WriteLine("exception:" + ex);
            throw ex;
        }
#endif
    }

    }

    // http://stackoverflow.com/questions/10415807/output-console-writeline-from-wpf-windows-applications-to-actual-console
    public class ConsoleHelper
    {
        /// <summary>
    /// Allocates a new console for current process.
    /// </summary>
        [DllImport("kernel32.dll")]
        public static extern Boolean AllocConsole();

        [DllImport("Kernel32.dll")]
        public static extern bool AttachConsole(int processId);

        /// <summary>
    /// Frees the console.
    /// </summary>
        [DllImport("kernel32.dll")]
        public static extern Boolean FreeConsole();
    }

    // http://www.codeproject.com/Articles/138614/Advanced-Topics-in-PInvoke-String-Marshaling
    public class UTF8Marshaler : ICustomMarshaler
    {
        static UTF8Marshaler static_instance;

        // maybe we could play with WideCharToMultiByte too and avoid Marshal.Copy
    // http://stackoverflow.com/questions/537573/how-to-get-intptr-from-byte-in-c-sharp
        /*
        Byte[] byNewData = null;

        iNewDataLen = NativeMethods.WideCharToMultiByte(NativeMethods.CP_UTF8, 0, cc.ccUserProfilePath, -1, null, 0, IntPtr.Zero, IntPtr.Zero);
        Console.WriteLine("iNewDataLen:" + iNewDataLen + " len:" + cc.ccUserProfilePath.Length + " ulen:" + iNewDataLen);
        byNewData = new Byte[iNewDataLen];
        iNewDataLen = NativeMethods.WideCharToMultiByte(NativeMethods.CP_UTF8, 0, cc.ccUserProfilePath, cc.ccUserProfilePath.Length, byNewData, iNewDataLen, IntPtr.Zero, IntPtr.Zero);

        libcCc.ccUserProfilePath = Marshal.UnsafeAddrOfPinnedArrayElement(byNewData, 0);
     */
        public IntPtr MarshalManagedToNative(object managedObj)
    {
        if (managedObj == null)
            return IntPtr.Zero;
        if (!(managedObj is string))
            throw new MarshalDirectiveException(
                   "UTF8Marshaler must be used on a string.");

        // not null terminated
        byte[] strbuf = System.Text.Encoding.UTF8.GetBytes((string)managedObj);
        IntPtr buffer = Marshal.AllocHGlobal(strbuf.Length + 1);
        Marshal.Copy(strbuf, 0, buffer, strbuf.Length);

        // write the terminating null
        Marshal.WriteByte(buffer + strbuf.Length, 0);
        return buffer;
    }
        public unsafe object MarshalNativeToManaged(IntPtr pNativeData)
    {
        byte* walk = (byte*)pNativeData;

        // find the end of the string
        while (*walk != 0)
        {
            walk++;
        }
        int length = (int)(walk - (byte*)pNativeData);

        // should not be null terminated
        byte[] strbuf = new byte[length];
        // skip the trailing null
        Marshal.Copy((IntPtr)pNativeData, strbuf, 0, length);
        string data = System.Text.Encoding.UTF8.GetString(strbuf);
        return data;
    }

        public void CleanUpNativeData(IntPtr pNativeData)
    {
        Marshal.FreeHGlobal(pNativeData);
    }

        public void CleanUpManagedData(object managedObj)
    {
    }

        public int GetNativeDataSize()
    {
        return -1;
    }

        public static ICustomMarshaler GetInstance(string cookie)
    {
        if (static_instance == null)
        {
            return static_instance = new UTF8Marshaler();
        }
        return static_instance;
    }

        [DllImport("kernel32.dll")]
        public static extern int WideCharToMultiByte(uint CodePage, uint dwFlags,
           [MarshalAs(UnmanagedType.LPWStr)] string lpWideCharStr, int cchWideChar,
           [MarshalAs(UnmanagedType.LPArray)] Byte[] lpMultiByteStr, int cbMultiByte, IntPtr lpDefaultChar,
           IntPtr lpUsedDefaultChar);

        public const uint CP_UTF8 = 65001;
    }
}
c#
c++
deezer
asked on Stack Overflow May 14, 2016 by Steeve

2 Answers

2

i had the same issue

try to first run dz_connect_offline_mode with last parameter as false

answered on Stack Overflow May 16, 2016 by IvanR
0

Maybe your access_token is not valid anymore? Could you check that the "access_token" you have created has the offline_access enable when calling https://connect.deezer.com/oauth/auth.php?app_id=YOUR_APP_ID&redirect_uri=YOUR_REDIRECT_URI&perms=basic_access,email,offline_access. It should give a more permanent right access. (cf: http://developers.deezer.com/api/oauth and http://developers.deezer.com/api/permissions)

answered on Stack Overflow May 16, 2016 by CyrilP

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