First, I created an old OpenGL context to load OpenGL extensions. After that, I tried to create a new OpenGL context, but function 'wglCreateContextAttribsARB' threw error code 0xC007000D. So I locked where the error was and I saw glewInit is the function which throws the error code 0x0000007F, but glewInit returns GLEW_OK, which means that there was any error in glewInit...
PIXELFORMATDESCRIPTOR *PixelFormat = new PIXELFORMATDESCRIPTOR[1];
HWND *hFakeWnd = new HWND[1];
int ChoosenPixelFormat = 0;
UINT NumFormats = 0;
*hFakeWnd = CreateWindowEx(0, cWindow.lpszClassName, L"Fake", 0, 0, 0, 1, 1, HWND_DESKTOP, NULL, GetModuleHandle(NULL), NULL);
ZeroMemory(PixelFormat, sizeof(PIXELFORMATDESCRIPTOR));
PixelFormat->nSize = sizeof(PIXELFORMATDESCRIPTOR);
PixelFormat->nVersion = 1;
PixelFormat->iPixelType = PFD_TYPE_RGBA;
PixelFormat->dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
PixelFormat->cColorBits = 32;
PixelFormat->cDepthBits = 24;
PixelFormat->cStencilBits = 8;
PixelFormat->iLayerType = PFD_MAIN_PLANE;
hDC = GetDC(*hFakeWnd);
if(hDC == NULL) {
PostErrorMessage(hWnd, "Error getting a device context from a window!");
return false;
}
ChoosenPixelFormat = ChoosePixelFormat(hDC, PixelFormat);
if(!ChoosenPixelFormat) {
PostErrorMessage(hWnd, "Error choosing a valid pixel format (old)!");
return false;
}
if(!SetPixelFormat(hDC, ChoosenPixelFormat, PixelFormat)) {
PostErrorMessage(hWnd, "Error setting a pixel format (old)!");
return false;
}
hRC = wglCreateContext(hDC);
if(!hRC) {
PostErrorMessage(hWnd, "Error creating an old OpenGL context!");
return false;
}
wglMakeCurrent(hDC, hRC);
//MessageBoxA(hWnd, (char *)glGetString(GL_VERSION), "Version", MB_OK | MB_ICONERROR);
glewExperimental = true;
if(glewInit() != GLEW_OK) {
PostErrorMessage(hWnd, "Error linking OpenGL functions!");
return false;
}
destroyOpenGLContext(*hFakeWnd, hDC, hRC);
hDC = GetDC(hWnd);
if(hDC == NULL) {
PostErrorMessage(hWnd, "Error getting a device context from a window!");
return false;
}
const int *AttribList = new int[] {
WGL_DRAW_TO_WINDOW_ARB, GL_TRUE,
WGL_SUPPORT_OPENGL_ARB, GL_TRUE,
WGL_DOUBLE_BUFFER_ARB, GL_TRUE,
WGL_PIXEL_TYPE_ARB, WGL_TYPE_RGBA_ARB,
WGL_COLOR_BITS_ARB, 32,
WGL_DEPTH_BITS_ARB, 24,
WGL_STENCIL_BITS_ARB, 8,
0
};
if(!wglChoosePixelFormatARB(hDC, AttribList, NULL, 1, &ChoosenPixelFormat, &NumFormats)) {
PostErrorMessage(hWnd, "Error choosing a valid pixel format (new)!");
return false;
}
const int *ContextAttribList = new int[] {
WGL_CONTEXT_MAJOR_VERSION_ARB, 4,
WGL_CONTEXT_MINOR_VERSION_ARB, 5,
0
};
hRC = wglCreateContextAttribsARB(hDC, NULL, ContextAttribList);
char error[9];
int nError = GetLastError();
_itoa_s(nError, error, (size_t)9, 16);
PostErrorMessage(hWnd, error);
if(!hRC) {
PostErrorMessage(hWnd, "Error creating an OpenGL context (new)!");
return false;
}
wglMakeCurrent(hDC, hRC);
delete[] AttribList;
delete[] ContextAttribList;
delete[] PixelFormat;
delete[] hFakeWnd;
return true;
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