I have already done some research on identifying crash logs but couldn't find solution:
Here are my references:
http://www.raywenderlich.com/23704/demystifying-ios-application-crash-logs http://developer.apple.com/library/ios/#qa/qa1747/_index.html How to view crash report on xcode 4.2
I do come to know that it is because of Memory Issue but how to find that particular? In my project there are 200 files also there are 4-5 third party libraries are being used.
Here is crash log:
Incident Identifier: BD0F0F41-C60A-4D9C-8386-1B10796CF835
CrashReporter Key: 43c75986a25cae4226726a78b4bf5b543ab87caa
Hardware Model: iPad3,3
Process: BLSOffline [10824]
Path: /var/mobile/Applications/54AAF195-FD1D-4426-BC20-939662ECC56B/BLSOffline.app/BLSOffline
Identifier: BLSOffline
Version: ??? (???)
Code Type: ARM (Native)
Parent Process: launchd [1]
Date/Time: 2013-07-12 15:24:05.680 +0530
OS Version: iOS 6.1.3 (10B329)
Report Version: 104
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x00000013
Crashed Thread: 0
Thread 0 name: Dispatch queue: com.apple.main-thread
Thread 0 Crashed:
0 libobjc.A.dylib 0x3aadd526 0x3aad8000 + 21798
1 BLSOffline 0x000dbb6a 0xc8000 + 80746
2 CoreFoundation 0x32c3f9c0 0x32b7a000 + 809408
3 CoreFoundation 0x32b96fe6 0x32b7a000 + 118758
4 Foundation 0x335530f0 0x334a2000 + 725232
5 CoreFoundation 0x32c11680 0x32b7a000 + 620160
6 CoreFoundation 0x32c10f7a 0x32b7a000 + 618362
7 CoreFoundation 0x32c0fcb2 0x32b7a000 + 613554
8 CoreFoundation 0x32b82eb8 0x32b7a000 + 36536
9 CoreFoundation 0x32b82d44 0x32b7a000 + 36164
10 GraphicsServices 0x367372e6 0x36732000 + 21222
11 UIKit 0x34a982fc 0x34a41000 + 357116
12 BLSOffline 0x000db5fe 0xc8000 + 79358
13 libdyld.dylib 0x3af17b1c 0x3af16000 + 6940
Thread 1 name: Dispatch queue: com.apple.libdispatch-manager
Thread 1:
0 libsystem_kernel.dylib 0x3afce648 0x3afcd000 + 5704
1 libdispatch.dylib 0x3aefe974 0x3aef6000 + 35188
2 libdispatch.dylib 0x3aefe654 0x3aef6000 + 34388
Thread 2 name: WebThread
Thread 3 name: JavaScriptCore::BlockFree
Thread 4 name: JavaScriptCore::Marking
Thread 5 name: com.apple.NSURLConnectionLoader
Thread 6 name: WebCore: CFNetwork Loader
Thread 7 name: WebCore: LocalStorage
Thread 8 name: com.apple.CFSocket.private
Thread 9 name: com.apple.coremedia.player.async
Thread 10 name: com.apple.coremedia.player.remote
Please let me know how to find cause out of this.
If my application is crashing at random point of times, still can it be possible to upload on AppStore? Will Apple allow such application?
Edit: The major problem is application is not crashing over simulator, it does only on devices. Also on device, when we debug the app, it crashes on curl library code, which is working fine since first day. Then how come sudden crash occurs in application?
If your application is crashing randomly then you need to analyze your code. That you can do in XCode only.Open your Project in XCode and in Product menu you will find the Analyze option (cmd+shift+B) .make sure you have selected "iOS Device" before analyzing it.
other than this you can use the this link:
http://www.raywenderlich.com/23037/how-to-use-instruments-in-xcode
apple will not accept your app if it is crashing.
No, Apple will probably get the crash too and reject your app (it's a risk).
About the crash, it's hard to say, you'll have to run the app from XCode and check there where the crash was.
If it's a memory issue, profile the app from XCode and you'll see there which component is crashing.
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