Monotouch memory limitation crash

2

I have a question about monotouch app memory limitation.

I tried to stress my iPad memory with a very simple app that allocates 1MB arrays into a list. On each loop I display the number of loop. I notice my app crashing around 130 MB allocation.

My code:

List<byte[]> arrays = new List<byte[]>();
try
{
    for (int i = 0; i < 1323; i++)
    {
        arrays.Add(new byte[1024 * 1024]);
        Console.WriteLine("RAM: " + (i + 1) + " Mo");
    }
}
catch { }

I don't understand why, on an iPad 3 or iPad 4, my app crashes around 130MB with following message:

Native stacktrace:

0   TestMemory                          0x002687f9 mono_handle_native_sigsegv + 244
1   TestMemory                          0x00295d75 sigabrt_signal_handler + 112
2   libsystem_c.dylib                   0x35a75e93 _sigtramp + 42
3   libsystem_c.dylib                   0x35a6c123 pthread_kill + 58
4   libsystem_c.dylib                   0x35aa8973 abort + 94
5   TestMemory                          0x0026353d GC_expand_hp_inner + 0
6   TestMemory                          0x00263637 GC_expand_hp_inner + 250
7   TestMemory                          0x00263aed GC_collect_or_expand + 128
8   TestMemory                          0x00265d99 GC_alloc_large + 96
9   TestMemory                          0x00265fe9 GC_generic_malloc + 180
10  TestMemory                          0x00266185 GC_malloc_atomic + 112
11  TestMemory                          0x0028c011 mono_array_new_specific + 124
12  TestMemory                          0x00172e04 wrapper_managed_to_native_object___icall_wrapper_mono_array_new_specific_intptr_int + 68
13  TestMemory                          0x0007305c MonoTouch_UIKit_UIControlEventProxy_Activated + 68
14  TestMemory                          0x0016df50 wrapper_runtime_invoke_object_runtime_invoke_dynamic_intptr_intptr_intptr_intptr + 200
15  TestMemory                          0x002314e3 mono_jit_runtime_invoke + 1054
16  TestMemory                          0x0028c8c3 mono_runtime_invoke + 90
17  TestMemory                          0x0022b6f7 native_to_managed_trampoline_MonoTouch_UIKit_UIControlEventProxy_Activated + 178
18  UIKit                               0x3ace40a5 <redacted> + 72
19  UIKit                               0x3ace4057 <redacted> + 30
20  UIKit                               0x3ace4035 <redacted> + 44
21  UIKit                               0x3ace38eb <redacted> + 502
22  UIKit                               0x3ace357b <redacted> + 242
23  UIKit                               0x3ac0c523 <redacted> + 318
24  UIKit                               0x3abf9801 <redacted> + 380
25  UIKit                               0x3abf911b <redacted> + 6154
26  GraphicsServices                    0x3637c5a3 <redacted> + 590
27  GraphicsServices                    0x3637c1d3 <redacted> + 34
28  CoreFoundation                      0x38856173 <redacted> + 34
29  CoreFoundation                      0x38856117 <redacted> + 138
30  CoreFoundation                      0x38854f99 <redacted> + 1384
31  CoreFoundation                      0x387c7ebd CFRunLoopRunSpecific + 356
32  CoreFoundation                      0x387c7d49 CFRunLoopRunInMode + 104
33  GraphicsServices                    0x3637b2eb GSEventRunModal + 74
34  UIKit                               0x3ac4d2f9 UIApplicationMain + 1120
35  TestMemory                          0x0008b3c4 wrapper_managed_to_native_MonoTouch_UIKit_UIApplication_UIApplicationMain_int_string___intptr_intptr + 240
36  TestMemory                          0x00219bf0 TestMemory_Application_Main_string__ + 152
37  TestMemory                          0x0016df50 wrapper_runtime_invoke_object_runtime_invoke_dynamic_intptr_intptr_intptr_intptr + 200
38  TestMemory                          0x002314e3 mono_jit_runtime_invoke + 1054
39  TestMemory                          0x0028c8c3 mono_runtime_invoke + 90
40  TestMemory                          0x0028f3a7 mono_runtime_exec_main + 306
41  TestMemory                          0x0029262b mono_runtime_run_main + 482
42  TestMemory                          0x00242ecf mono_jit_exec + 94
43  TestMemory                          0x002cce3c main + 2220
44  TestMemory                          0x00002028 start + 40
ipad
memory
xamarin.ios
crash
asked on Stack Overflow Jun 26, 2013 by Kalimutxo • edited Jun 26, 2013 by michaelb958--GoFundMonica

1 Answer

2

You crash because you use up all the memory iOS is willing to give you. This is not a MonoTouch limitation, it's an iOS limitation.

answered on Stack Overflow Jun 26, 2013 by Rolf Bjarne Kvinge

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