I have to play 5-10 wav files together.In my application, When any camera(each camera has a different wav file to play as alarm on motion detection) detects a motion an alarm(wav) file is played. when multiple cameras (5-10) gets motion detection simultaneously then there we have to play multiple alarms(wav files) which are different for each camera.If I am using WMPlayer then the alarms are getting interrupted and also the whole wave is not getting played.
code for WMPlayer
var player = new WindowsMediaPlayer();
////player.settings.rate = .5; //slow
player.URL = soundfilepath;
player.controls.play();
I also tried Windows API but it pauses my application(cameras) during which the alarm is getting played
Code for Windows API
PlaySound(soundfilepath, IntPtr.Zero, SoundFlags.SND_FILENAME | SoundFlags.SND_SYNC);
public enum SoundFlags : int
{
SND_SYNC = 0x0000, // play synchronously (default)
SND_ASYNC = 0x0001, // play asynchronously
SND_NODEFAULT = 0x0002, // silence (!default) if sound not found
SND_MEMORY = 0x0004, // pszSound points to a memory file
SND_LOOP = 0x0008, // loop the sound until next sndPlaySound
SND_NOSTOP = 0x0010, // don't stop any currently playing sound
SND_NOWAIT = 0x00002000, // don't wait if the driver is busy
SND_ALIAS = 0x00010000, // name is a registry alias
SND_ALIAS_ID = 0x00110000, // alias is a predefined ID
SND_FILENAME = 0x00020000, // name is file name
SND_RESOURCE = 0x00040004 // name is resource name or atom
}
Now My problem is how to play multiple wav files simultaneously without interruption?
Thanks
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