I'm working on linux + eclipse.
I have updated my code following the steps provided by the wiki.
1º I create a new eclipse project. 2º I run hello world and it works. 3º I put my old code on Classes, and resources. 4º I update appdelegate.cpp .h, and jni/Android.mk with new files. 5º It compile correctly.
6º Lauching from eclipse i get the following exception:
trying to load lib /data/data/org.pipero.game/lib/libgame.so Fatal signal 11.
Something is wrong, but i don't know what is happening.
The same code work on a xcode project.
I don't get the CCLOG message con Appdelegate constructor, and on Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeInit on main.cpp neither.
LOGCAT:
---- LOG TEST RUNNING HELLO WORLD ------ 06-13 18:29:07.189: D/dalvikvm(11613): Trying to load lib /data/data/pipero.corporation.nyan/lib/libgame.so 0x40f87190 06-13 18:29:07.199: D/dalvikvm(11613): Added shared lib /data/data/pipero.corporation.nyan/lib/libgame.so 0x40f87190 06-13 18:29:07.269: W/apk path(11613): /data/app/pipero.corporation.nyan-2.apk 06-13 18:29:07.409: D/SurfaceView(11613): pckname = pipero.corporation.nyan 06-13 18:29:07.809: D/libEGL(11613): loaded /system/lib/egl/libGLES_android.so 06-13 18:29:07.859: D/libEGL(11613): loaded /system/lib/egl/libEGL_mali.so 06-13 18:29:07.919: D/libEGL(11613): loaded /system/lib/egl/libGLESv1_CM_mali.so 06-13 18:29:07.929: D/libEGL(11613): loaded /system/lib/egl/libGLESv2_mali.so ------------------------------------- OK ------------------------------- ---- LOG TEST RUNNING TEST changing android files to mine ------ 06-13 18:36:31.789: D/dalvikvm(12046): Trying to load lib /data/data/pipero.corporation.nyan/lib/libgame.so 0x40f8de18 06-13 18:36:31.799: A/libc(12046): Fatal signal 11 (SIGSEGV) at 0x00000030 (code=1) --------------------------------------- FAIL --------------------------
I have try to compile in another tablet (An Android 3.2) And i getting the same problem. This time the log is:
06-12 15:16:16.610: I/DEBUG: * * 06-12 15:16:16.610: I/DEBUG: Build fingerprint: 'asus/WW_epad/TF101:3.2.1/HTK75/WW_epad-8.6.5.13-20110925:user/release-keys' 06-12 15:16:16.610: I/DEBUG: pid: 1183, tid: 1183 >>> pipero.corp.testSo, signal 11 SEGV_MAPERR, i assume that is a problem with the compilation, the library is found, but the program cannot load it correctly. The JNI not execute jni_Onload.
Some idea???
Thanks in advance.
Inside your project folder, double check that the lib file is actually inside your android libs folder.
[cocos2d-x root]/[game_name]/android/libs
There should be one file called libgame.so inside there.
If it compiles ok, the .so file should be generated. When you compile, I find it helpful to "Refresh" the project in eclipse so that eclipse rescans the directories for any new files/modifications to pack into the APK file for deploying.
There is an option you can enable in eclipse to automatically detect file system changes I believe, but I'm not sure where that options is.
As you are getting fatal signal 11 maybe you want to have a look at this. It is a segmentation fault, accessing a memory location that was not assigned, usually due to a programing bug.
Good luck, but as some people have no problems with the new version the most likely case is that you have a programing bug that with the old version was not giving problems.
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