Windows error 0xC00D36E6, -1072875802

Detailed Error Information

MF_E_ATTRIBUTENOTFOUND[1]

MessageThe requested attribute was not found.%0
Declared inMferror.h

HRESULT analysis[2]

FlagsSeverityFailure
Reserved (R)true
OriginMicrosoft
NTSTATUSfalse
Reserved (X)false
FacilityCode13 (0x00d)
NameFACILITY_MEDIASERVER[2][3]
DescriptionThe source of the error code is the Windows Media Server.[2][3]
Error Code14054 (0x36e6)

Questions

2votes
1answer

Media Foundation IMFSinkWriter::Finalize() method fails under Windows 7 when muxing H.264 frames into MP4

I'm writing a tool in C# that muxes H.264 frames into MP4 files, and I'm using Media Foundation's media sink with sink writer to do this. Things work pretty well under Win8, but under Windows 7 the same code throws an exception, HResult: 0xC00D36E6 (MF_E_ATTRIBUTENOTFOUND), when invoking sink writer's Finalize [...] read more
c#
windows-7
mp4
h.264
ms-media-foundation
1vote
1answer

Weird attribute with guid 1082E6C2-7660-4945-8E78-228A3B3329F6 required for MFCreateAudioRenderer

I am trying to create an instance of an audio renderer with a given GUID by calling MFCreateAudioRenderer with the attributes pointer set. I've set all the required values, but the call returns E_INVALIDARG and mftrace.exe shows 13808,33E0 15:09:52.27643 CMFAttributesDetours::GetUnknown @014C4550 - enter 13808,33E0 15:09:52.27644 CMFAttributesDetours::GetUnknown @014C4550 attribute not found [...] read more
winapi
audio
visual-c++
ms-media-foundation
1vote
0answers

App exits without error when calling method from Media Foundation Interface COM in C#

I've been on a quest for a while now to pass the PCM of an MP3 from W8.1/WP8.1 to Unity3D and I believe I'm getting close. I was referred to this project which works absolutely fine but, of course, it's in VB.NET so it can't be used with Unity. VB [...] read more
c#
vb.net
com-interop
hresult
win-universal-app
0votes
1answer

Capture audio with AMR-NB encoding in UWP?

On the supported codecs page, AMR-NB is listed as one of the few encodings that is supported for both encode and decode on a variety of platforms. However, it is conspicuously absent from any of the AudioEncodingProperties "Create" methods, such as AudioEncodingProperties.CreateMp3 but no corresponding AudioEncodingProperties.CreateAmr method. All attempts to [...] read more
c#
audio
uwp
codec
amr
0votes
1answer

Capture Image using WP.1 store app

I am developing an Windows Store App in WP8.1. I need to take photo through camera and save it and use it for showing but it throws exception everytime. My code is-- async private void capturePhoto_Tapped(object sender, TappedRoutedEventArgs e) { try { MediaCapture mediaCapture = new MediaCapture(); StorageFile sf = [...] read more
c#
camera
windows-phone-8.1
0votes
1answer

Playing music with Media Engine on Windows 8

I am porting a Windows Phone 8 app to Windows 8 and it seems that Media Engine library works differently. Here is my initialization code that works on WP8: DX::ThrowIfFailed( MFStartup(MF_VERSION) ); ComPtr<IMFMediaEngineClassFactory> mediaEngineFactory; ComPtr<IMFAttributes> mediaEngineAttributes; // Create the class factory for the Media Engine. DX::ThrowIfFailed( CoCreateInstance(CLSID_MFMediaEngineClassFactory, nullptr, CLSCTX_INPROC_SERVER, IID_PPV_ARGS(&mediaEngineFactory)) [...] read more
c++
windows-8
c++-cli
directx
directx-11
0votes
1answer

IMFMediaSourceTopologyProvider::GetMediaSourceTopology always fails, why?

Under what circumstances the IMFMediaSourceTopologyProvider::GetMediaSourceTopology() does not fail? It always fails with code 0xc00d36e6 (MF_E_ATTRIBUTENOTFOUND). Please do not answer with a link to MSDN. read more
ms-media-foundation

Comments

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Sources

  1. Mferror.h from Windows SDK 10.0.14393.0
  2. https://msdn.microsoft.com/en-us/library/cc231198.aspx
  3. winerror.h from Windows SDK 10.0.14393.0

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