I've been developing with kinect XBOX 360 for a while. Today, after connecting a different kinect device (XBOX 360) i've started getting an error on the initalization line: kinect.Initialize(RuntimeOptions.UseSkeletalTracking | RuntimeOptions.UseDepthAndPlayerIndex | RuntimeOptions.UseColor); The error I was getting: > Failed in native DLL. HRESULT=0x8004022b. and the stack trace showed: > [...] read more
Currently my filter just forwards data from one input pin to a renderer-filter. I am testing it in graphstudio. Now, everything seems to work just fine except that in the Deliver method of my output pin the call to the connected input pin returns a sample-rejected error code. ( VFW_E_SAMPLE_REJECTED [...] read more