Windows error 0x00000264, 612

Detailed Error Information

IP_ADDRESS_CONFLICT2[1]

MessageThere is an IP address conflict with another system on the network
Declared inwinerror.h

This appears to be a raw Win32 error. More information may be available in error 0x80070264.

HRESULT analysis[2]

This is probably not the correct interpretation of this error. The Win32 error above is more likely to indicate the actual problem.
FlagsSeveritySuccess

This code indicates success, rather than an error. This may not be the correct interpretation of this code, or possibly the program is handling errors incorrectly.

Reserved (R)false
OriginMicrosoft
NTSTATUSfalse
Reserved (X)false
FacilityCode0 (0x000)
NameFACILITY_NULL[2][1]
DescriptionThe default facility code.[2][1]
Error Code612 (0x0264)

Questions

1vote
2answers

"A fatal error has been detected by the Java Runtime Environment: " when running Java Project on JRE(1.8)

I am getting the following error when I run my Java project on Eclipse Oxygen with JRE build 1.8.0_152-b16. Can any of you help me solve the problem? Eclipse Console : # # A fatal error has been detected by the Java Runtime Environment: # # EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x152926f5, [...] read more
java
eclipse
dll
0votes
0answers

BSOD Critical_Process_Died after enabling Windows Defender Firewall

Server 2019 1809 17763.914 running Remote Desktop Services and all updates are applied. On reboot, the Windows Defender Firewall is stopped (even though it is set to automatically start) and when I manually start the service (via any command line, windows services, server manager, defender gui etc.) it BSOD with [...] read more
windows-server-2019
bsod
windows-defender
0votes
0answers

C++ Thread works fine long time but then I'm getting abort error

I have built up a procedural terrain creator using voxels. The terrain is divived in chunks, those chunks are created in a seperate, detached thread. Since I did this, there is no lag anymore because they get built in background. Everything works fine for about 2000 chunks (32*32*64), but then [...] read more
c++
multithreading
opengl

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Sources

  1. winerror.h from Windows SDK 10.0.14393.0
  2. https://msdn.microsoft.com/en-us/library/cc231198.aspx

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