Windows error 0x0000024D, 589

Detailed Error Information

CANNOT_LOAD_REGISTRY_FILE[1]

MessageIt is corrupt, absent, or not writable.
Declared inwinerror.h

This appears to be a raw Win32 error. More information may be available in error 0x8007024D.

HRESULT analysis[2]

This is probably not the correct interpretation of this error. The Win32 error above is more likely to indicate the actual problem.
FlagsSeveritySuccess

This code indicates success, rather than an error. This may not be the correct interpretation of this code, or possibly the program is handling errors incorrectly.

Reserved (R)false
OriginMicrosoft
NTSTATUSfalse
Reserved (X)false
FacilityCode0 (0x000)
NameFACILITY_NULL[2][1]
DescriptionThe default facility code.[2][1]
Error Code589 (0x024d)

Questions

2votes
0answers

Protobuf-net serializer used in Unity gives Invalid IL code IL_0035: call 0x06000001

Using Unity 5.0.1f1, protobuf-net r668. I've set up a protobuf serializer dll using Visual Studio 2013, set to framework "Unity .Net 3.5 Subset Base Class Libraries" (I've also tried .Net 3.5 with same result). I have 4 parent data types to serialize: two rather simple ones, and two a tad [...] read more
c#
unity3d
protobuf-net
0votes
2answers

In iphone ios 7.0.4 app crashes when Launch the app

i made a game using cocos 2d. it's work fine in iOS 5 and 6 but it crashes when launching the app to the splash screen in ios 7.0.4 on device. i developed the game in xocde 4.6.1. I have a crash log report. -------------------------------------------------------------------------------- Incident Identifier: CE1591CE-8C42-4A28-B9BC-475D2DA3D003 CrashReporter Key: [...] read more
ios
iphone
crash
0votes
1answer

Cocos2d-x app only crashes in Ad-hoc build

My cocos2d-x application crashes in Ad-hoc which built in release after I upgrade to xcode 4.6. Here is what I did for testing: 1. Use the same app's ipa which built in 4.5.2, no problem 2. Run the app in release through xcode in device, no problem 3. Build the [...] read more
ios
cocos2d-x
crash-reports
adhoc

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Sources

  1. winerror.h from Windows SDK 10.0.14393.0
  2. https://msdn.microsoft.com/en-us/library/cc231198.aspx

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