This is probably not the correct interpretation of this error.
The Win32 error above is more likely to indicate the actual problem.
Flags
Severity
Success
This code indicates success, rather than an error.
This may not be the correct interpretation of this code,
or possibly the program is handling errors incorrectly.
I have a very simple-minded pixel shader that just writes out blue pixels. The purpose of this shader is to show up what I think is either a bug or something I'm not doing correctly with OpenGL, because when I adjust this shader such that it should fail to compile, [...] read more