This is probably not the correct interpretation of this error.
The Win32 error above is more likely to indicate the actual problem.
Flags
Severity
Success
This code indicates success, rather than an error.
This may not be the correct interpretation of this code,
or possibly the program is handling errors incorrectly.
I am using 16bit microcontroller which uses gcc4.5 compiler, 32kbyte flash/1kbyte ram. compiling is fine without error, memory is reaching to it's limit but it has some vacancy on both flash/ram and works just fine However, when i define static array without initialization it causes system to die. I cannot [...] read more
I need the bytes of a BIN file converted to a unsigned int, in this format (JavaScript): p.write4(shellcode.add32(0x00000000), 0x00000be9); p.write4(shellcode.add32(0x00000004), 0x90909000); p.write4(shellcode.add32(0x00000008), 0x90909090); p.write4(shellcode.add32(0x0000000c), 0x90909090); p.write4(shellcode.add32(0x00000010), 0x0082b955); p.write4(shellcode.add32(0x00000014), 0x8948c000); p.write4(shellcode.add32(0x00000018), 0x415741e5); p.write4(shellcode.add32(0x0000001c), 0x41554156); p.write4(shellcode.add32(0x00000020), 0x83485354); p.write4(shellcode.add32(0x00000024), 0x320f18ec); p.write4(shellcode.add32(0x00000028), 0x89d58949); p.write4(shellcode.add32(0x0000002c), 0x64b948c0); p.write4(shellcode.add32(0x00000030), 0x77737069); p.write4(shellcode.add32(0x00000034), 0x49000000); p.write4(shellcode.add32(0x00000038), 0x4120e5c1); p.write4(shellcode.add32(0x0000003c), 0x000200bc); p.write4(shellcode.add32(0x00000040), [...] read more
I'm trying to diagnose a memory leak on an Azure Web App. I use the Diagnose and Solve Problems > Diagnostic Tools > Collect Memory Dump (tool referenced here). This collects a dmp file and generates an analysis report. I can see the threads and other information in the Crash [...] read more
I have instructions which are like this pokeEnableMap = new byte[6]{ 233, 0, 0, 0, 0, 144}; and I'd like them like this: pokeEnable = @"call 0x{0:X} nop nop nop"; or this pokeCodeCave = @"movss [0x{0:X}],xmm0 fld dword [0x{0:X}] fld dword [0x{1:X}] faddp fstp dword [edi+0x0000014C] ret"; How can I [...] read more