Windows error 0x00000125, 293

Detailed Error Information

NMR_INVALID_STATE[1]

This is a Blue Screen of Death stop code. More information is available in the Knowledge Base article Bug Check 0x125: NMR_INVALID_STATE.

HRESULT analysis[2]

This is probably not the correct interpretation of this error. The Win32 error above is more likely to indicate the actual problem.
FlagsSeveritySuccess

This code indicates success, rather than an error. This may not be the correct interpretation of this code, or possibly the program is handling errors incorrectly.

Reserved (R)false
OriginMicrosoft
NTSTATUSfalse
Reserved (X)false
FacilityCode0 (0x000)
NameFACILITY_NULL[2][3]
DescriptionThe default facility code.[2][3]
Error Code293 (0x0125)

Questions

2votes
0answers

Protobuf-net serializer used in Unity gives Invalid IL code IL_0035: call 0x06000001

Using Unity 5.0.1f1, protobuf-net r668. I've set up a protobuf serializer dll using Visual Studio 2013, set to framework "Unity .Net 3.5 Subset Base Class Libraries" (I've also tried .Net 3.5 with same result). I have 4 parent data types to serialize: two rather simple ones, and two a tad [...] read more
c#
unity3d
protobuf-net
0votes
1answer

OpenGL: Zero active uniforms

I'm referring to the OpenGL SuperBible. I use their framework to create an own program. I wanted to do something with an Interface Block (specifically a Uniform Block). If I call glGetActiveUniformsiv(program, 1, uniformIndices, GL_UNIFORM_OFFSET, uniformOffsets); I get an error, namely GL_INVALID_VALUE. But if I call the same function with [...] read more
pointers
opengl

Comments

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Sources

  1. https://docs.microsoft.com/en-us/windows-hardware/drivers/debugger/bug-check-code-reference2
  2. https://msdn.microsoft.com/en-us/library/cc231198.aspx
  3. winerror.h from Windows SDK 10.0.14393.0

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