This is probably not the correct interpretation of this error.
The Win32 error above is more likely to indicate the actual problem.
Flags
Severity
Success
This code indicates success, rather than an error.
This may not be the correct interpretation of this code,
or possibly the program is handling errors incorrectly.
Currently working with SlimDX's Direct3D 11 bindings and having significant difficulty with my shader, the source of which follows: /* * * * * * * * * * PARAM STRUCTS * * * * * * * * * */ struct VSPointIn { float3 pos : POSITION; float4 color [...] read more
I have a 3rd party COM object that I'm working with. Mostly fine, but I'm stuck on reading a GUID property from the object. The relevant part of the auto-generated component wrappers/headers looks like this: // *********************************************************************// // DispIntf: IFoo // Flags: (4416) Dual OleAutomation Dispatchable // GUID: {5DE5DAAF-5419-4B2B-9771-58EAEE780799} // [...] read more