This is probably not the correct interpretation of this error.
The Win32 error above is more likely to indicate the actual problem.
Flags
Severity
Success
This code indicates success, rather than an error.
This may not be the correct interpretation of this code,
or possibly the program is handling errors incorrectly.
I am trying to convert an image(UIImage*) into black and white(1bpp) bitmap(.bmp) in objective C. First, I get the original pixel data in ARGB 32-bit format(8 bit per component. And then manipulating pixel data to get the black and white version. I used the same logic for C#, Java, and [...] read more
So, I'm using LWJGL and OpenGL to render some quads and textures. My quads have been working fine, until the addition of some textures. Specifically, when I added the ability to render text to the screen, all of the quads color has changed to black. I've looked around for a [...] read more
I have the following method I want to be able to invoke. It returns a C string. In GDB I use this call to print the result. Note that I need to set the proper thread and frame before invoking it, such that the kCurrentScope instance is available. printf "%s\n", [...] read more
the test platform is x86-32bit. I know that on x86-32bit, we have two opcodes movsbl and movzbl which has the following semantics: %eax = 0x12345678 %edx = 0xAAAABBBB MOVB %dh, %al %eax = 0x123456BB MOVSBL %dh, %eax %eax = 0xFFFFFFBB MOVZBL %dh, %eax %eax = 0x000000BB The above example is [...] read more
How can I queue an Hex Array in an other int array ? Like: uint8_t id[]= {0xBB,0x50,0x60,0x9E,0x99}; uint32_t message[2]; that the result is: message[0] =0x50609E99; message[1] =0x000000BB; I know that it is somehow possible with <<,>>|,& but I dont know how.... read more