This is probably not the correct interpretation of this error.
The Win32 error above is more likely to indicate the actual problem.
Flags
Severity
Success
This code indicates success, rather than an error.
This may not be the correct interpretation of this code,
or possibly the program is handling errors incorrectly.
Currently working with SlimDX's Direct3D 11 bindings and having significant difficulty with my shader, the source of which follows: /* * * * * * * * * * PARAM STRUCTS * * * * * * * * * */ struct VSPointIn { float3 pos : POSITION; float4 color [...] read more
I want to validate that my ZIP file has a correct CRC-32 checksum. I read that in a ZIP file the CRC-32 data is in bytes 14 to 17: Offset Bytes Description[30] 0 4 Local file header signature = 0x04034b50 (read as a little-endian number) 4 2 Version needed to [...] read more
I believe I have a problem with my linker script but I'm not sure if that's the true culprit here. Background: I'm using an STM32F730 on a project. The uC has 64K flash and 256K of ram. Of that, 64K is TCM, 192k is regular RAM. The project will exceed [...] read more
After looking through the assembly, I know I need a pass that is 6 ints long - Each int in the pass is unique - The ints are in the range of 1 to 6 (gdb) disas Dump of assembler code for function phase_6: 0x0000000000401182 <+0>: push %r14 0x0000000000401184 <+2>: [...] read more