Windows error 0x0000005B, 91

Detailed Error Information

SET_ENV_VAR_FAILED[1]

This is a Blue Screen of Death stop code. More information is available in the Knowledge Base article Bug Check 0x5B: SET_ENV_VAR_FAILED.

HRESULT analysis[2]

This is probably not the correct interpretation of this error. The Win32 error above is more likely to indicate the actual problem.
FlagsSeveritySuccess

This code indicates success, rather than an error. This may not be the correct interpretation of this code, or possibly the program is handling errors incorrectly.

Reserved (R)false
OriginMicrosoft
NTSTATUSfalse
Reserved (X)false
FacilityCode0 (0x000)
NameFACILITY_NULL[2][3]
DescriptionThe default facility code.[2][3]
Error Code91 (0x005b)

Questions

2votes
0answers

Protobuf-net serializer used in Unity gives Invalid IL code IL_0035: call 0x06000001

Using Unity 5.0.1f1, protobuf-net r668. I've set up a protobuf serializer dll using Visual Studio 2013, set to framework "Unity .Net 3.5 Subset Base Class Libraries" (I've also tried .Net 3.5 with same result). I have 4 parent data types to serialize: two rather simple ones, and two a tad [...] read more
c#
unity3d
protobuf-net
0votes
1answer

SQL1109N Database manager fails to load gsk8ssl_64.dll SQLSTATE=42724 for a DB2 DSN

I have created a DB2 (Db2 for Z/OS) DSN in my Windows machine(Windows Server 2016, 64 bit OS) and I am trying to connect to it using SSL mechanism by providing the SSL certificate as SSLServerCertificate=\path\name.arm and Security=SSL parameters in the connection string. I am getting below error: SQL1109N The [...] read more
sql
ssl
db2
odbc
dsn
0votes
0answers

Unity Android hack KEYCODE_MUTE from System sending Keyevent

Is there a way to handle KEYCODE_MUTE events with onTouchEvent in Unity Android? I want to receive a KEYCODE_MUTE from Unity in the system. public static final int KEYCODE_MUTE Key code constant: Mute key. Mutes the microphone, unlike KEYCODE_VOLUME_MUTE. * @apiSince 3 Constant Value: 91 (0x0000005b) read more
android
unity-container
0votes
0answers

What does '.() at 0xdeadbeef' mean in a (core file) stacktrace generated by dbx on AIX?

I'm running some tests on AIX, and I'm getting a bunch of crashes similar to the following: build 25-May-2019 18:40:46 Segmentation fault in ThreadSafeSharedObject_cpp::ChangeRefCount(unsigned int&,int) at line 21 in file "" ($t8) build 25-May-2019 18:40:46 Thread $t1 build 25-May-2019 18:40:46 glinkl.pthread_mutex_unlock() at 0xd5d4baac build 25-May-2019 18:40:46 BlockingResponseQueue.Simba::Support::CriticalSection::Leave() const(0x2055a320), line 54 [...] read more
c++
multithreading
crash
aix
dbx

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Sources

  1. https://docs.microsoft.com/en-us/windows-hardware/drivers/debugger/bug-check-code-reference2
  2. https://msdn.microsoft.com/en-us/library/cc231198.aspx
  3. winerror.h from Windows SDK 10.0.14393.0

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