This is probably not the correct interpretation of this error.
The Win32 error above is more likely to indicate the actual problem.
Flags
Severity
Success
This code indicates success, rather than an error.
This may not be the correct interpretation of this code,
or possibly the program is handling errors incorrectly.
I have created a simple Bluetooth device using following components * HC05 module * Arduino Uno board (with re-programmable micro-controller) I am wondering if it is possible to send commands from my BT device, as if these commands were sent from Bluetooth headset? What I mean is: * we send [...] read more
I have a web service that throws a BadImageFormatException any time I try to run the service from Visual Studio. This answer to another question suggested running peverify against DLLs to see if there are any problems. While my web service's DLL is fine, the web service depends on an [...] read more
I am trying to complete a a buffer overflow that involves overwriting a function pointer. The vulnerable C program is as follows: #include <stdlib.h> #include <unistd.h> #include <stdio.h> #include <string.h> void win() { printf("code flow successfully changed\n"); } int main(int argc, char **argv) { volatile int (*fp)(); char buffer[64]; fp [...] read more
I have created windows store app on windows 8 RTM version. Then I moved the application to run on Windows 8 pro with visual studio 12 Express. upon running the code it gave lot of errors(It was running fluently on RTM version), somehow I removed all errors and application is [...] read more
I am using the ESP32 DevKitC-v1 (clone) with FreeRTOS and attempting to write bytes to the serial port. My code (below) causes the following exception: Guru Meditation Error: Core 0 panic'ed (LoadProhibited). Exception was unhandled. Core 0 register dump: PC : 0x400ea8fe PS : 0x00060730 A0 : 0x800eb825 A1 : [...] read more
I am wrtiing a program in PLP assembly that repeatedly reads the value of the switches (address: 0xf0100000) and displays a pattern on the LED array (address: 0xf0200000) based on what switches are clicked. Each time the switch value is read, the pattern should be displayed (regardless of whether the [...] read more
I have a strange problem, if I deploy my app through visual studio as debug or release version all is working well. But if I publish it to the store and download it from there the app crashes after Launcher.LaunchFileAsync or FileOpenPicker. When my app launches for example the default [...] read more