This is probably not the correct interpretation of this error.
The Win32 error above is more likely to indicate the actual problem.
Flags
Severity
Success
This code indicates success, rather than an error.
This may not be the correct interpretation of this code,
or possibly the program is handling errors incorrectly.
I'm trying to understand a little code: jg 0x00000047 dec esp inc esi add [ecx],eax What is the value of eax? These are the four first sentences of the program and i don't know if there is a default value or if the previous sentences add something to eax. My [...] read more
While debugging with VS 2012 Graphic's Debugger, I want to look at an index buffer, but the format that is showing it in is as float. This means the numbers are different than they would be with an int or short format. Does somebody know how to change this? Here [...] read more
I have a DirectX9 application that sporadically runs into a hang in WM_WINDOWPOSCHANGED. The hang occurs only rarely when alt+tabbing into and out of fullscreen exclusive mode. The application is hung because the main window message processing thread is stuck at WaitForSingleObject() in the DefWindowProc handler. Other threads we have [...] read more
Update 1: Here's the simplified version: So I have a special fixed-size child window that I want to make it stay at the right side of the resizable main window. When users resize the main window by dragging the left/right edge of it, WM_WINDOWPOSCHANGED is sent, the child window will [...] read more
The image of an IDE The context is that after typing in greeting1 into the Address Box, it leads me to the address location 0x00000047, and only the questions marks show up. In my understanding, labels defined under the data segments could be used to specify an address location, where [...] read more
I have an unsigned char array with values as below: u_char *t_header[4]; //filled with values 0x00000047,0x00000004,0x00000093,0x00000012 I have a struct as below: #pragma pack(push, 1) typedef struct th_struct { unsigned s_byte : 8; unsigned t_e_indicator : 1; unsigned p_u_s_indicator : 1; unsigned t_priority : 1; unsigned id : 13; unsigned [...] read more
I have a strange problem, if I deploy my app through visual studio as debug or release version all is working well. But if I publish it to the store and download it from there the app crashes after Launcher.LaunchFileAsync or FileOpenPicker. When my app launches for example the default [...] read more
Hi I have a Windows phone app which is getting a number of crashes reported by the dev center. I recently did an upgrade which included some minor changes and the moving of some common code from a Silverlight class library to a Windows phone class library (so that I [...] read more
I have altered a Kinect example written in C++ such that the new code will retrieve both the skeleton and the color data, while the original was getting solely skeleton data. I realized that the code was not able to call ProcessColor method, which I implemented in order to process [...] read more